Jump to content


[Sandbox] Second Iteration of Equipment 2.0 Test is over


  • Please log in to reply
46 replies to this topic

Community #1 Posted 03 July 2020 - 04:04 PM

    Sergeant

  • Content Team
  • 0 battles
  • 34,856
  • Member since:
    11-09-2011
The second test of Equipment 2.0 has ended. Thank you for participating and providing feedback!

The full text of the news item

ModKoz_BZH #2 Posted 03 July 2020 - 04:47 PM

    Private

  • Player
  • 12958 battles
  • 12
  • [CS_NS] CS_NS
  • Member since:
    03-12-2016

Bonjour

Incohérence sur le filet de camouflage, il donne 7.5% dans le "slot" dédié pour un lourd mais pour un lourd c'est un "slot" capacité de survie.

Me trompe-je ?

 

Google translate:

Hello

Inconsistency on the camouflage net, it gives 7.5% in the dedicated "slot" for a heavy but for a heavy it is a "slot" survival capacity.

Am I wrong?


Edited by Homer_J, 06 July 2020 - 12:44 PM.
wrong language


Weak_man #3 Posted 03 July 2020 - 06:12 PM

    Lieutenant

  • Player
  • 9679 battles
  • 1,501
  • [AMURG] AMURG
  • Member since:
    12-31-2017
If bounty become weaker than bond equipment, should not cost 3.000.000 credits to upgrade. 

Simona2k #4 Posted 03 July 2020 - 06:15 PM

    Second Lieutenant

  • Player
  • 4654 battles
  • 1,361
  • [FOXZA] FOXZA
  • Member since:
    10-01-2017
interesting

SlyMeerkat #5 Posted 03 July 2020 - 06:19 PM

    Colonel

  • Player
  • 21144 battles
  • 3,862
  • Member since:
    01-29-2013
Still not sure what to make of all the changes, im on the fence with it but i guess time will tell if it will be a good thing or bad because im hearing mixed opinions from both sides.

Edited by SlyMeerkat, 03 July 2020 - 06:19 PM.


Maltratatoru #6 Posted 03 July 2020 - 06:44 PM

    Corporal

  • Player
  • 44633 battles
  • 180
  • Member since:
    08-28-2013

View PostWeak_man, on 03 July 2020 - 06:12 PM, said:

If bounty become weaker than bond equipment, should not cost 3.000.000 credits to upgrade. 

one more reason to NOT buy battle pass ( beside the ridiculous price, that is REALLY ridiculous ) , they said that the bounty equipment is the same as the bond equipment... talking about false advertising :D



Weak_man #7 Posted 03 July 2020 - 06:53 PM

    Lieutenant

  • Player
  • 9679 battles
  • 1,501
  • [AMURG] AMURG
  • Member since:
    12-31-2017

View PostMaltratatoru, on 03 July 2020 - 07:44 PM, said:

one more reason to NOT buy battle pass ( beside the ridiculous price, that is REALLY ridiculous ) , they said that the bounty equipment is the same as the bond equipment... talking about false advertising :D

True, bounty equipment lost all it's power



BloodyGunner #8 Posted 03 July 2020 - 07:01 PM

    Private

  • Player
  • 18949 battles
  • 40
  • [BOXIN] BOXIN
  • Member since:
    01-29-2017

View PostMaltratatoru, on 03 July 2020 - 07:44 PM, said:

one more reason to NOT buy battle pass ( beside the ridiculous price, that is REALLY ridiculous ) , they said that the bounty equipment is the same as the bond equipment... talking about false advertising :D

Scamgaming.



TheArk_2014 #9 Posted 03 July 2020 - 07:39 PM

    Lieutenant

  • Player
  • 71067 battles
  • 1,976
  • [_ARK_] _ARK_
  • Member since:
    01-03-2014

I love that the most useful tool for arties, the one that minimizes the aiming circe, is not available for them (the arties) ...

... LOL.

 

;)



kenny212 #10 Posted 03 July 2020 - 07:46 PM

    Private

  • Player
  • 15910 battles
  • 33
  • [KBAD] KBAD
  • Member since:
    06-07-2011

View PostSlyMeerkat, on 03 July 2020 - 05:19 PM, said:

Still not sure what to make of all the changes, im on the fence with it but i guess time will tell if it will be a good thing or bad because im hearing mixed opinions from both sides.

we both know it's crap though meerkat :P



WindSplitter1 #11 Posted 03 July 2020 - 08:05 PM

    Brigadier

  • Player
  • 21937 battles
  • 4,261
  • [WINDY] WINDY
  • Member since:
    02-07-2016

Shame...

I was hoping these pieces of equipment would get a green light. We must wait longer then.

Coveted some of them. Hope they will get through.



Zagy_BG #12 Posted 03 July 2020 - 08:20 PM

    Corporal

  • Player
  • 12688 battles
  • 103
  • Member since:
    02-01-2019
Some of the new equipment is pure kaka, some is actually good. Strongly dislike that you are not allowed to mount specific equipment on specific types of tanks.

oBmg #13 Posted 03 July 2020 - 08:24 PM

    Corporal

  • Player
  • 5062 battles
  • 129
  • [-SOC-] -SOC-
  • Member since:
    12-30-2019

I said it before, and will repeat again ,

 

There is NOTHING new that this brings in terms of real  substance to the game,in comparisson with old simple clean equipment, that btw. worked,and still works,  for 10 years.

 

So for 10 years people were playing with bad thing (least criticised feature of the game) and now a geniuses come to idea it needs total overhaul?

 

And, obviously now, only motivation to do this  is change for the sake of some change.

 

Idea is weak.If it would not be weak idea there will be no need for so many iterations of the idea by now.

 

So it is a change just for the sake of change.

 

This game does not need low level of changes like this, a cosmetic adventure of colurful  equipment extravaganza  without real substance,just to justiffy job of some programmers and to make perception of vision and  changes.

 

This game needs strategic changes ,like even harder work on match making, maps, and balancing of old tanks left behind in dust because of overinflation of new tanks and new game dynamics.

 

This ,and only this will attract new and bring back old players.

 


Edited by oBmg, 04 July 2020 - 07:50 PM.


deorum #14 Posted 03 July 2020 - 08:56 PM

    Warrant Officer

  • Beta Tester
  • 38364 battles
  • 727
  • [ELVES] ELVES
  • Member since:
    10-27-2010
What changed for bounty equipment, i missed that.
Can somebody explain ?

We paid real money for bounty equipment, if they become obsolete what is the point? 

Sr_L0B0 #15 Posted 04 July 2020 - 12:44 AM

    Corporal

  • Player
  • 1360 battles
  • 161
  • [N0CAP] N0CAP
  • Member since:
    10-12-2019

deorum

What changed for bounty equipment, i missed that.
Can somebody explain ?

We paid real money for bounty equipment, if they become obsolete what is the point? 

 

EQUIPMENT 2.0 - Gun Rammer (example)


1) Gun Rammer. Gives you 10% faster reload. 11'5% if you mount it in the correct slot.
2) Bounty Gun Rammer. Gives you 12'5%, no matter where you mount it.

3) Improved Gun Rammer. Gives you 13'5% faster reload; no matter the selected slot.

So keep in mind that in 2.0, Bounty Equipment works:
- Pay 6500 Gold for Battlepass
- Invest 3M Credits on it
- Receive 1% faster reload than the standard one.
...



s3thus #16 Posted 04 July 2020 - 07:06 AM

    Staff Sergeant

  • Player
  • 22680 battles
  • 496
  • Member since:
    11-18-2013
Wasting a lot of man hours developing unnecessary stuff. Nobody asked for or wanted new equipment and crew skills, fix the glaring problems that have been a plague for years: match maker and tank balance.

deorum #17 Posted 04 July 2020 - 08:15 AM

    Warrant Officer

  • Beta Tester
  • 38364 battles
  • 727
  • [ELVES] ELVES
  • Member since:
    10-27-2010
Thank you for your answer, I hope they will rethink this because this is basically a nerf over the current 12,5% (+2,5%) bonus of bounty. 

I dont care if improved (bonds) is even better, but dont nerf the bounty. 

Fr4kt #18 Posted 04 July 2020 - 08:37 AM

    Lance-corporal

  • Player
  • 25739 battles
  • 60
  • [SPIKE] SPIKE
  • Member since:
    01-28-2012

Stop the powercreep

 

Remove all gun rammers from the game

 

Nerf overperforming tanks instead of buffing others, including premiums/rewards

 

Remove all bounty/improved equipment/whatever unfair bonuses you come up with

 

Stop the gold ammo spam, increase its price tenfold

 

Remove oneshots/ammoracks/fires

 

Reduce RNG and nerf alpha on everything above 490 dmg

 

Remove marks of excellence and completely refurbish campaign missions, they only promote selfish gameplay instead on teamplay

 

Players want battles to last longer than 3-4 minutes, they want to feel their actions matter instead of feeling hopeless facing a steamroll

 

The game is feeling more and more like a slot machine than a tactical game with almost every single addition, reconsider your whole philosophy and demote/sack the ones responsible for this accordingly

 

 



ciscoasa #19 Posted 04 July 2020 - 08:45 AM

    Corporal

  • Player
  • 40847 battles
  • 195
  • Member since:
    10-30-2011
I don’t play so much time to be competitive with people who live in this game. probably time to leave

Edited by ciscoasa, 04 July 2020 - 08:57 AM.


kaneloon #20 Posted 04 July 2020 - 09:06 AM

    Brigadier

  • Player
  • 33223 battles
  • 4,727
  • [CROWD] CROWD
  • Member since:
    11-18-2011

This evolution coming out of nowhere is very strange. It will be "yet another" advantage of more aware and ressourceful players over the casuals.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users