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So the german HT changes.


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no_skill_bob #1 Posted 10 July 2020 - 06:58 PM

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At least what we know from supertest, E100 buff will make it more reliable at bouncing shots with its turret, but i really dont think, that 311 effective will make it supergood, sure its better than nothing. But what im actually looking forward to is how e75 might end up, from the list of proposed changes, unfortunately we dont know anything about armor layout changes. Although gun will have worsr accuracy than now, 530 alpha is really juicy, not as juicy as 50tp, but still very good. On top of that it gets quite significant traverse speed buff. Combine that with improved armor - if it will be the same as vkb, then om selling my vkb and rebuying my very first tier 9 tank :) maybe i will partu fix my dpg with it at least, if i ever hit 1k battles :D 

Why im not looking forward to e100? Too insignificant changes to make it more appealing than it is now, i played more than 1k battles in it, i had enough already, after 3rd moe sold it and most likely not going to rebuy it. 

E75 and KT looks more interesting to me. 

 

Unless 128mm on e100 stays with this dpm, then i might be more interested in getting back e100, rather than e75 :) will see how they end up

 


Edited by no_skill_bob, 10 July 2020 - 07:08 PM.


splash_time #2 Posted 10 July 2020 - 08:26 PM

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I would definitely re-buy my E100's line now. :P (My very first T10 as well)

I loved Tiger II, even though it was horrible, but i truly loved it! :D

I want to extend my German tanks tech tree, Leo 1 and Grille 15 are on my list. I'm even thinking about exchanging my AMX M4 49 with the HWK 30 in the nearest future. 

But my real important question is, what would happen to the same tanks that were sharing E 75's gun? Would they have the 490 alpha gun? or would they be increased as well?  


Edited by splash_time, 10 July 2020 - 08:29 PM.


WindSplitter1 #3 Posted 10 July 2020 - 09:42 PM

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I disagree with this senseless buffing of HTs and nerfs to everything else.

 

But when you factor in the type of players who dwell round these parts, makes it hardly a surprise.



Balc0ra #4 Posted 10 July 2020 - 09:45 PM

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Well, they are coming next patch by the looks of it. So I guess a CT stage 1 or 2 might show if it works or not for some of them. Or even if it will change at all. Tho... we all know that server is 100% gold anyway. Personally I am looking forward to the T32 gun buff and the Tiger II changes. 

 

View PostWindSplitter1, on 10 July 2020 - 09:42 PM, said:

I disagree with this senseless buffing of HTs and nerfs to everything else.

 

But when you factor in the type of players who dwell round these parts, makes it hardly a surprise.

 

To be fair. Most of them are not exactly doing better vs every other classes at their role are they? T32 has less pen then most lights he has on his team. And has to let them deal with the VK 100.01. And with the Russian medium HEAT guns, it's not like the E100 is good at anything. 



Kdingo #5 Posted 10 July 2020 - 10:44 PM

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Just looking forward to the is4 changes, even so getting a less accurate gun is a bummer.
Buff armor and turn guns even more into shotguns..

Bordhaw #6 Posted 11 July 2020 - 10:04 AM

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View PostWindSplitter1, on 10 July 2020 - 08:42 PM, said:

I disagree with this senseless buffing of HTs and nerfs to everything else.

 

But when you factor in the type of players who dwell round these parts, makes it hardly a surprise.


Nobody plays "heavy tanks" these days. 



shikaka9 #7 Posted 11 July 2020 - 10:05 AM

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I don't understand this nerf :trollface:

Edited by shikaka9, 11 July 2020 - 10:05 AM.


saxsan4 #8 Posted 11 July 2020 - 10:11 AM

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e75 looks good

malachi6 #9 Posted 11 July 2020 - 10:16 AM

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View PostWindSplitter1, on 10 July 2020 - 09:42 PM, said:

I disagree with this senseless buffing of HTs and nerfs to everything else.

 

But when you factor in the type of players who dwell round these parts, makes it hardly a surprise.

 

What "type" of player is that, and why do you think your opinion is the right one?



NekoPuffer_PPP #10 Posted 11 July 2020 - 10:40 AM

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View PostWindSplitter1, on 10 July 2020 - 09:42 PM, said:

I disagree with this senseless buffing of HTs and nerfs to everything else.

 

But when you factor in the type of players who dwell round these parts, makes it hardly a surprise.

 

Yes, God forbid anyone ever chooses to complete some damage blocking missions without having to worry about getting goldspammed to death.

 

"I can't penetrate him with the ammo purposely made to penetrate armor I'm not intended to penetrate REEEEE" Oh the humanity!



DaniulSims #11 Posted 11 July 2020 - 10:43 AM

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View PostNekoPuffer_PPP, on 11 July 2020 - 11:40 AM, said:

"Ican't penetrate him with the ammo purposely made to penetrate armor I'm not intended to penetrate REEEEE" Oh the humanity!

"I can't penetrate him with golden ammo because armour has been powercreeped as the average skill of Steve has gone below the point where he knows how to angle, sidescrape, bait shots or hide his weakspots, hence making it possible to only penetrate him with lights or mediums if I try to flank him on corridor maps" sounds much more accurate to the average situation.



Galaxy_class #12 Posted 11 July 2020 - 10:49 AM

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The Tiger 2 has been significantly buffed. Frontal turret armour was about 180 while the sides where about 220. Now frontal turret armour is 245 with the sides being 320ish. I might actually get it if these changes go through.

Dava_117 #13 Posted 11 July 2020 - 10:59 AM

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About armour, they got buffed quite a lot!

Tiger1 mantlet up to 210mm

Tiger2 UFP from 150 to 160mm

             turret front from 185 to 245mm!

             turret frontal sides from 80 to 120mm

E75 turret front up to 280mm (more than VKb)!

E100 turret up from 250 to 270mm

          mantlet up to 300mm

          turret flat plate up to 310mm

          police bar up to 200mm

 

Looks impressive.

Guns got better too.

 

Unlike IS-4 line, this was actually well done. Not the direction I hoped, but can't complain.



Kdingo #14 Posted 11 July 2020 - 11:01 AM

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View PostNekoPuffer_PPP, on 11 July 2020 - 10:40 AM, said:

 

Yes, God forbid anyone ever chooses to complete some damage blocking missions without having to worry about getting goldspammed to death.

 

"I can't penetrate him with the ammo purposely made to penetrate armor I'm not intended to penetrate REEEEE" Oh the humanity!

 

Blocking missions are a bad bad example, as they require idiots to keep shooting you despite minimal or no chances to pen.

You would never ever complete blocking missions if there wouldn't be those wackos.

As everyone not completely inept would 1) load prem, 2)load he, 3) shoot someone else and leave you be.

 

So lets not pretend that changes are suddenly turning this into a "i bounce tons of damage per battle" scenario, as it will be more a "can people stop shooting he at me/stop running away from me and shoot me instead as i try to do a stupid blocking mission" scenario.

 

That said, i haven't seen all armor changes and i doubt they will be significant except for the is4, which really needs the turret roof fixed. But lowering acc in return is just... meh.


Edited by Kdingo, 11 July 2020 - 11:07 AM.


NekoPuffer_PPP #15 Posted 11 July 2020 - 11:03 AM

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View PostDaniulSims, on 11 July 2020 - 10:43 AM, said:

"I can't penetrate him with golden ammo because armour has been powercreeped as the average skill of Steve has gone below the point where he knows how to angle, sidescrape, bait shots or hide his weakspots, hence making it possible to only penetrate him with lights or mediums if I try to flank him on corridor maps" sounds much more accurate to the average situation.

 

Overreaction much?

 

The lower plates of the E 100 and IS-4 remain unchanged. The E 100's "bar" on top of the turret was too thin to begin with. The buff from 150 to 200mm only makes it less vulnerable to tier 8 tanks. The IS-4's overmatchable roof was a joke for such an armored tank. And, the 430U gets its cupolas slightly weakened. So basically, more armor where it's needed, less where a weakspot is.



no_skill_bob #16 Posted 11 July 2020 - 01:09 PM

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View PostDava_117, on 11 July 2020 - 11:59 AM, said:

About armour, they got buffed quite a lot!

Tiger1 mantlet up to 210mm

Tiger2 UFP from 150 to 160mm

             turret front from 185 to 245mm!

             turret frontal sides from 80 to 120mm

E75 turret front up to 280mm (more than VKb)!

E100 turret up from 250 to 270mm

          mantlet up to 300mm

          turret flat plate up to 310mm

          police bar up to 200mm

 

Looks impressive.

Guns got better too.

 

Unlike IS-4 line, this was actually well done. Not the direction I hoped, but can't complain.

280mm of raw armour on e75 turret? :D damn, thats great, as vks 265 works very well, already.

reason why i said, that im more looking forward to e-75 is that its just so much more mobile than E100, flexibility means a lot in current meta.

One thing that will proably change is e100 dpm with 128mm - currently it has one of the top dpms of any tier 10 ht, pretty much the same as chieftain, just for example.


Edited by no_skill_bob, 11 July 2020 - 01:10 PM.


tajj7 #17 Posted 11 July 2020 - 01:12 PM

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View PostDava_117, on 11 July 2020 - 09:59 AM, said:

About armour, they got buffed quite a lot!

Tiger1 mantlet up to 210mm

Tiger2 UFP from 150 to 160mm

             turret front from 185 to 245mm!

             turret frontal sides from 80 to 120mm

E75 turret front up to 280mm (more than VKb)!

E100 turret up from 250 to 270mm

          mantlet up to 300mm

          turret flat plate up to 310mm

          police bar up to 200mm

 

Looks impressive.

Guns got better too.

 

Unlike IS-4 line, this was actually well done. Not the direction I hoped, but can't complain.

 

Tiger 2 roof has also been buffed to 50mm so 122s can't overmatch it anymore.

 

I actually like the German line buffs a lot. They have buffed the strong parts of the armour, but left the weakspots, and they haven't overdone it. 

 

Like an angled Tiger 2, or hull down will bounce more shots, but you can still pen it in the lower plate or cupola. E100 still has the police bar and needs to angle the turret to bounce HEAT, and they have reduced the aim time as well so it can aim in a bit quicker when it turns the turret in. 

 

12:15 Added after 2 minute

View Postno_skill_bob, on 11 July 2020 - 12:09 PM, said:

280mm of raw armour on e75 turret? :D damn, thats great, as vks 265 works very well, already.

reason why i said, that im more looking forward to e-75 is that its just so much more mobile than E100, flexibility means a lot in current meta.

One thing that will proably change is e100 dpm with 128mm - currently it has one of the top dpms of any tier 10 ht, pretty much the same as chieftain, just for example.

 

Yeh just noticed that, it's nice, over 2.7k DPM with 530 alpha and you can get the reload sub 10s. 



no_skill_bob #18 Posted 11 July 2020 - 01:17 PM

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View Posttajj7, on 11 July 2020 - 02:12 PM, said:

 

Tiger 2 roof has also been buffed to 50mm so 122s can't overmatch it anymore.

 

I actually like the German line buffs a lot. They have buffed the strong parts of the armour, but left the weakspots, and they haven't overdone it. 

 

Like an angled Tiger 2, or hull down will bounce more shots, but you can still pen it in the lower plate or cupola. E100 still has the police bar and needs to angle the turret to bounce HEAT, and they have reduced the aim time as well so it can aim in a bit quicker when it turns the turret in. 

 

12:15 Added after 2 minute

 

Yeh just noticed that, it's nice, over 2.7k DPM with 530 alpha and you can get the reload sub 10s. 

its 2650 base, if it stays like that, bring maus dpm back as well :D



Dava_117 #19 Posted 11 July 2020 - 01:29 PM

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Didn't checked the 12.8cm DPM. It's impressive! It can really compete with the 15cm now! I think will keep the 15cm because of HEAT pen and alpha, but sometime may try out the 12.8 too, for DPM meme! :D

Bulldog_Drummond #20 Posted 11 July 2020 - 03:02 PM

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I'm almost tempted to go back and re-purchase a Tiger 2




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