Jump to content


Bots that disappeared in front of your eyes

See the video with the bot

  • Please log in to reply
34 replies to this topic

BouBoulina #1 Posted 28 July 2020 - 12:22 PM

    Private

  • Player
  • 75577 battles
  • 3
  • [TOX-T] TOX-T
  • Member since:
    04-22-2011
https://www.youtube.com/watch?v=-CwiH5ZJoxE 

qpranger #2 Posted 28 July 2020 - 12:26 PM

    Lieutenant General

  • Player
  • 38889 battles
  • 7,091
  • [HAMMY] HAMMY
  • Member since:
    12-25-2013
Thanksu, Ai will wotch eet leiter.

24doom24 #3 Posted 28 July 2020 - 12:31 PM

    Captain

  • Player
  • 9607 battles
  • 2,123
  • [WW3] WW3
  • Member since:
    10-20-2012
Posted Image

Balc0ra #4 Posted 28 July 2020 - 12:36 PM

    Field Marshal

  • Player
  • 78197 battles
  • 23,917
  • [WALL] WALL
  • Member since:
    07-10-2012
So clicker got trolled by another clicker? That's all I did see. No bots. 

qpranger #5 Posted 28 July 2020 - 12:43 PM

    Lieutenant General

  • Player
  • 38889 battles
  • 7,091
  • [HAMMY] HAMMY
  • Member since:
    12-25-2013
Must say, 1:22 is interesting.

Private_Miros #6 Posted 28 July 2020 - 12:45 PM

    Field Marshal

  • Player
  • 30136 battles
  • 12,010
  • [EMU87] EMU87
  • Member since:
    07-09-2011

It think the OP is talking peeping/screeching about the GW Tiger that doesn't get rendered in the replay because he had entered arty view in game and so the game only renders tanks within the draw range of the center point of where you look in arty view.

 

At 1:22, qpranger, the OP exits arty view, and so the game renders all tanks from the center point of where he actually is, including the GW Tiger, that was there all along, but simply doesn't get registered visually by the replay file.

 

Best part is where OP fires at his own arty out of misplaced frustration and stupidity a bit later. Clicker mentality.


Edited by Private_Miros, 28 July 2020 - 12:49 PM.


qpranger #7 Posted 28 July 2020 - 12:48 PM

    Lieutenant General

  • Player
  • 38889 battles
  • 7,091
  • [HAMMY] HAMMY
  • Member since:
    12-25-2013

View PostPrivate_Miros, on 28 July 2020 - 02:45 PM, said:

It think the OP is talking peeping/screeching about the GW Tiger that doesn't get rendered in the replay because he had entered arty view in game and so the game only renders tanks within the draw range of the center point of where you look in arty view.

 

Is this a bug beyond our control or can the replay be viewed/recorded avoiding this somehow?



Private_Miros #8 Posted 28 July 2020 - 12:52 PM

    Field Marshal

  • Player
  • 30136 battles
  • 12,010
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View Postqpranger, on 28 July 2020 - 11:48 AM, said:

 

Is this a bug beyond our control or can the replay be viewed/recorded avoiding this somehow?

 

It's not a bug. Your client simply doesn't render tanks that are outside your draw range. They are there server side though, and can be hit and hit you. This goes for enemies and for allies. This also goes for tanks just next to your arty if you are in arty view more than 564m away.



_6i6_ #9 Posted 28 July 2020 - 01:39 PM

    Warrant Officer

  • Player
  • 26813 battles
  • 625
  • [T-D-U] T-D-U
  • Member since:
    03-22-2018

View PostBouBoulina, on 28 July 2020 - 01:22 PM, said:

 

Applaud Snoop Dogg GIF by BET Awards | Bet awards, Snoop dogg, Giphy



qpranger #10 Posted 28 July 2020 - 01:53 PM

    Lieutenant General

  • Player
  • 38889 battles
  • 7,091
  • [HAMMY] HAMMY
  • Member since:
    12-25-2013
Thanks for explaining that, I did not know because I was never a user of the replay functionality myself, never seemed to have battles where I would be good AND interesting enough to want to share them on YouTube, etc.

mpf1959 #11 Posted 28 July 2020 - 02:02 PM

    Lieutenant Сolonel

  • Player
  • 38766 battles
  • 3,349
  • [DRATT] DRATT
  • Member since:
    10-29-2017

Bots that decipierd infrond of your eyas

 

Love it! :teethhappy:



Lanrefni #12 Posted 28 July 2020 - 02:05 PM

    Major General

  • Player
  • 40259 battles
  • 5,522
  • [RU-EX] RU-EX
  • Member since:
    09-15-2012
i am experiencing eye pain by trying to read that garbage namesake of the title of this thread.

Tommy_Atkins_Teapot #13 Posted 28 July 2020 - 07:59 PM

    Warrant Officer

  • Player
  • 25470 battles
  • 683
  • Member since:
    01-28-2014

 

View Postmpf1959, on 28 July 2020 - 01:02 PM, said:

Bots that decipierd infrond of your eyas

 

Love it! :teethhappy:

Am thinking of Peter Sellers (Inspector Clouseau), or John Cleese (Fawlty Towers) :D

Regards

Tommy.

 



Enherjaren #14 Posted 28 July 2020 - 08:14 PM

    Warrant Officer

  • Player
  • 78307 battles
  • 838
  • [Y0L0-] Y0L0-
  • Member since:
    05-04-2011
Wrong thread please remove

Edited by Enherjaren, 28 July 2020 - 08:19 PM.


Randomar #15 Posted 28 July 2020 - 08:47 PM

    Staff Sergeant

  • Player
  • 32240 battles
  • 393
  • Member since:
    10-18-2015
> so the game only renders tanks within the draw range of the center point
> It's not a bug

Certainly it is a bug. The arty is right in front of her, totally invisible.

In the YouTube at 1:16, she is shooting and loses 194 from 510 Healthpoints by the own grenade.

-> Invisble tank in front of me
-> loosing half om my own HP while firing at it
-> totally not a bug

Doesn't it hurt in your head when you write things like that?


StronkiTonki #16 Posted 28 July 2020 - 09:11 PM

    Lieutenant

  • Clan Commander
  • 36523 battles
  • 1,714
  • [T0AST] T0AST
  • Member since:
    05-27-2011

I actually got pushed off a cliff into the water once while in arty mode.

I sent the replay to WG, and they could not punish the player, because his tank wasn't rendered, so it could not be proven that he actually pushed me off. *facepalm*



Private_Miros #17 Posted 28 July 2020 - 09:14 PM

    Field Marshal

  • Player
  • 30136 battles
  • 12,010
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View PostRandomar, on 28 July 2020 - 07:47 PM, said:

> so the game only renders tanks within the draw range of the center point
> It's not a bug

Certainly it is a bug. The arty is right in front of her, totally invisible.

In the YouTube at 1:16, she is shooting and loses 194 from 510 Healthpoints by the own grenade.

-> Invisble tank in front of me
-> loosing half om my own HP while firing at it
-> totally not a bug

Doesn't it hurt in your head when you write things like that?

 

Randomar, try closing your eyes. If you do that, does that mean the world stops existing? Or if you look in front of you, does that mean that what is behind you is not real?

 

She/he wasn't looking at her own arty in-game.

 

Of course the allied arty is there in front, you can see that on the minimap, and you can see than always when not in arty view somewhere the other side of the map. When you are in arty view the other side of the map, that allied tank is not rendered in the replay, because you simply cannot see it while playing. The moment you exit arty view, or move your cursor closer to your own tank, your client renders it again.

 

The server (and the minimap, and your own spatial memory) of course show it's there, meaning that if you shoot it, you get blasted with your own HE. Since in-game you are looking more than 564m away, the client doesn't actually render it, because there's no physical way for you to see it in-game while in arty view far away.

 

I cannot believe this confuses some people. How do these creatures survive?

These must be the same people that call hax when someone blind fires them because they believe that the unspotted enemy simply doesn't exist.


Edited by Private_Miros, 28 July 2020 - 09:20 PM.


Tealo #18 Posted 28 July 2020 - 09:55 PM

    Warrant Officer

  • Player
  • 49594 battles
  • 583
  • [RIFF] RIFF
  • Member since:
    04-26-2012

View PostRandomar, on 28 July 2020 - 07:47 PM, said:

> so the game only renders tanks within the draw range of the center point
> It's not a bug

Certainly it is a bug. The arty is right in front of her, totally invisible.

In the YouTube at 1:16, she is shooting and loses 194 from 510 Healthpoints by the own grenade.

-> Invisble tank in front of me
-> loosing half om my own HP while firing at it
-> totally not a bug

Doesn't it hurt in your head when you write things like that?

 

 

 Yes it's totally a bug as if that was an enemy he would of proxy spotted him! 

  The excuse some have come up with 'It's not a bug. Your client simply doesn't render tanks that are outside your draw range. They are there server side though, and can be hit and hit you. This goes for enemies and for allies. This also goes for tanks just next to your arty if you are in arty view more than 564m away.' etc... Is Complete BS !! 

    As both vehicles are in radio range  which is the only variable which 'Should' render every allied Tank in 'Visual Render' range regardless of being in sniper/arty view and in fact at 16 seconds the GW Tiger disappears BouBolina wasn't in Arty view but in third person!!

 

 

21:00 Added after 5 minute

View PostPrivate_Miros, on 28 July 2020 - 08:14 PM, said:

 

I cannot believe this confuses some people. How do these creatures survive?

 

 

 

You lot just can't help yourself's can you?  Yes survive without a supply as there is The need! You can get medical help, try the local GP ;)



Private_Miros #19 Posted 28 July 2020 - 10:09 PM

    Field Marshal

  • Player
  • 30136 battles
  • 12,010
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View PostTealo, on 28 July 2020 - 08:55 PM, said:

 

 Yes it's totally a bug as if that was an enemy he would of proxy spotted him! 

  The excuse some have come up with 'It's not a bug. Your client simply doesn't render tanks that are outside your draw range. They are there server side though, and can be hit and hit you. This goes for enemies and for allies. This also goes for tanks just next to your arty if you are in arty view more than 564m away.' etc... Is Complete BS !! 

    As both vehicles are in radio range  which is the only variable which 'Should' render every allied Tank in 'Visual Render' range regardless of being in sniper/arty view and in fact at 16 seconds the GW Tiger disappears BouBolina wasn't in Arty view but in third person!!

 

21:00 Added after 5 minute

You lot just can't help yourself's can you?  Yes survive without a supply as there is The need! You can get medical help, try the local GP ;)

 

You muppets are confusing a replay with the game. The last muppet is on top of that confusing radio and view range with visual render.

The replay only records what your client sees in game. It does not record the actual game.

 

If in game you are in arty view, the client renders the tanks that are visible there. The rest is just there server side, including allies. If your arty view is 1000m away, that means the client will not render a tank next to you visually as there is no way for you to see it anyway while in arty view. You know it's there since you can see it on the minimap.

 

The moment you exit arty view, it renders all tanks visible from that point. That means the tanks next you are rendered in the client and the tanks that you saw mere milliseconds away 1000m further are no longer rendered.

 

So I repeat, the replay only records what your client sees in game. It does not record the actual game. If in the first scenario you look at tanks more than 564m away from where the arty view was centered (this may include tanks just next to your arty), the tanks will not be rendered in the replay, even if in view or radio range from the arty itself. If you exit arty view in-game and try to look in the replay at the allied and spotted tanks more than 564m away from your tank, you will not see them either for the same reason.

 

In other words, bloody look at your minimap when driving arty to see nothing is blocking your shot, and if unsure on the basis of the minimap, exit arty view and look around. Don't be birdbrain and shoot an ally to then look at the replay (which contains you not looking anywhere near where you want to view in the replay) and be befuddled that you cannot see anything.

 

 

View PostTealo, on 28 July 2020 - 08:55 PM, said:

 

in fact at 16 seconds the GW Tiger disappears BouBolina wasn't in Arty view but in third person!!

 

 

Repeated for extra face palm.

 

Not when in the actual game. At 16 seconds OP entered arty view / moves arty view far enough away and at 1:24 OP exits arty view / moves arty view back into render range for the GW Tiger. The replay is just watched in third person. And, shall I repeat it again, the replay only records what your client sees in game. It does not record the actual game.

 


Edited by Private_Miros, 28 July 2020 - 10:15 PM.


hjorte #20 Posted 28 July 2020 - 10:21 PM

    Staff Sergeant

  • Player
  • 23219 battles
  • 395
  • Member since:
    03-16-2014

Is this what you need?

http://forum.worldoftanks.eu/index.php?/topic/749317-why-cant-i-see-my-team-mate/page__fromsearch__1






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users