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Equipment 2.0 an aiming, how to know which equipment is best for a tank?


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ZeroKelvin #1 Posted 02 August 2020 - 09:26 AM

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Most stuff is easy to decide, but the aiming equipment is hard as it affects soft stats like how much your reticle blooms when moving.

 

Example, if you run a T-57 and you put survivability on slot one, which of the FOUR (theoretically 5 with vents) aim helpers do you put on to minimize the aimtime in a stationary scenario (wait and snipe) or in a mobile scenario (move in to one clip a tank)?

 

Anyone already got quides out?

 

 



Dava_117 #2 Posted 02 August 2020 - 11:18 AM

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View PostZeroKelvin, on 02 August 2020 - 09:26 AM, said:

Most stuff is easy to decide, but the aiming equipment is hard as it affects soft stats like how much your reticle blooms when moving.

 

Example, if you run a T-57 and you put survivability on slot one, which of the FOUR (theoretically 5 with vents) aim helpers do you put on to minimize the aimtime in a stationary scenario (wait and snipe) or in a mobile scenario (move in to one clip a tank)?

 

Anyone already got quides out?

 

 

 

Considering T57 has no reliable armour and rely on the clip potential, I would set vents on the survivability slot (to get the higher bonus). I would then mount VStab and Improved Rotation Mechanism to greatly improve soft stats and, as a bonus, also turret and hull rotation speed.



Infryndiira #3 Posted 02 August 2020 - 06:49 PM

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The value of each aim-assistance equipment changes based on a few factors:

  • Can the tank mount a Vertical Stabiliser? It is still the best aim assistance equipment.
  • Does the tank have a firepower slot? It greatly influences the value of the remaining 3.
  • What scenarios does the tank face in gameplay? It influences the choice among the remaining 3.

Here's a small, unprofessional rule of thumb:

  • Improved Aiming Units have more value if put in a Firepower slot. They offer a small decrease in the aiming circle and a noticeable improvement in the final, fully aimed accuracy.
  • Improved Rotation Mechanisms allow you to snap to your target faster, through faster turret rotation, and decrease dispersion penalties for rotation. As such, they are great for tanks that benefit from both such effects, such as brawlers and frontline tank destroyers, or tanks that have no access to vertical stabilisers.
  • Enhanced Gun Laying Drives remain the best to get you fully aimed. On their own they are inferior to Vertical Stabilisers, but they can be invaluable for tanks with terrible aiming penalties if not fully aimed, tanks that greatly benefit from fully aiming, or used side-by-side with other equipment. It's the stuff you'd consider mounting on something like a KV-2 and artillery.

For the T57 specifically I'd go for Improved Ventilation, Improved Rotation Mechanism and Vertical Stabilisers. It makes use of your survivability slot, minimises your dispersion penalties to an absolute minimum, and even allows you to snap into targets faster (and thus start aiming faster).



ZeroKelvin #4 Posted 02 August 2020 - 07:03 PM

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View PostInfryndiira, on 02 August 2020 - 05:49 PM, said:

The value of each aim-assistance equipment changes based on a few factors:

  • Can the tank mount a Vertical Stabiliser? It is still the best aim assistance equipment.
  • Does the tank have a firepower slot? It greatly influences the value of the remaining 3.
  • What scenarios does the tank face in gameplay? It influences the choice among the remaining 3.

Here's a small, unprofessional rule of thumb:

  • Improved Aiming Units have more value if put in a Firepower slot. They offer a small decrease in the aiming circle and a noticeable improvement in the final, fully aimed accuracy.
  • Improved Rotation Mechanisms allow you to snap to your target faster, through faster turret rotation, and decrease dispersion penalties for rotation. As such, they are great for tanks that benefit from both such effects, such as brawlers and frontline tank destroyers, or tanks that have no access to vertical stabilisers.
  • Enhanced Gun Laying Drives remain the best to get you fully aimed. On their own they are inferior to Vertical Stabilisers, but they can be invaluable for tanks with terrible aiming penalties if not fully aimed, tanks that greatly benefit from fully aiming, or used side-by-side with other equipment. It's the stuff you'd consider mounting on something like a KV-2 and artillery.

For the T57 specifically I'd go for Improved Ventilation, Improved Rotation Mechanism and Vertical Stabilisers. It makes use of your survivability slot, minimises your dispersion penalties to an absolute minimum, and even allows you to snap into targets faster (and thus start aiming faster).

I guessed that there is some change to accuracy with improved aiming units that isn't clearly explain (just as snapshot accuracy still being a hidden value).

 

yes, but when you read the new VSTAB description it no longer mentions turret rotation when the rotation mechanism does

hence I mentioned the stationary vs. moving scenario






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