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Is it me or the Skorpion G is really inaccurate?

Skorpion G Inaccuracy RNG Hidden stats

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Runes_Of_Ragnarok #1 Posted 03 September 2020 - 01:33 PM

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Greetings fellow tankers :)

 

My Skorpion G stats: 711 battles, 47.82% WR (ikr, trying to improve), 26.86% survived, 68.91% accuracy. My dispersion is 0.29

Now for comparison:

O_I stats: 397 battles, 52.64% WR, 30.48% survived, 66.64% accuracy. Dispersion: 0.53

AMX CDC stats: 371 battles, 40.97% WR(ouch :/ ), 20.49% survived, 71.9% accuracy. Dispersion: 0.32

now the funniest:

Type 4 Heavy stats: 315 battles, 53.33% WR, 33.65% survived, 81.22% accuracy. Dispersion: 0.4 (with the 140mm, i played the tank pre-derp and NEVER with the derp).

 

Now my question is: does RNG really likes to play with me or do you get similar results? Or maybe the Skorpion G's hidden stats are the culprit?



saxsan4 #2 Posted 03 September 2020 - 01:38 PM

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because it has bad sigma

Ancybot #3 Posted 03 September 2020 - 01:42 PM

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You make huge mistake here
You dont take into account you shoot from much bigger distance

Even tho skorpion g has bad sigma, it is not as bad as you claim, you just shoot from huge distance most of the time
Also, from that distance you very often miss because of shel arc and its low speed so its much harder to hit moving tanks

I hope you get it now

Edited by Ancybot, 03 September 2020 - 01:43 PM.


24doom24 #4 Posted 03 September 2020 - 01:47 PM

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View Postsaxsan4, on 03 September 2020 - 12:38 PM, said:

because it has bad sigma

is it even true that each tank has it's own sigma values as well as dispersion value? It would explain the inconsistencies between certain tanks but unless somebody proves it by firing thousands of shots and recording where they fall on the aim circle its only speculation. 



tank276 #5 Posted 03 September 2020 - 01:49 PM

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View PostRunes_Of_Ragnarok, on 03 September 2020 - 12:33 PM, said:

 

My Skorpion G stats: 711 battles, 47.82% WR (ikr, trying to improve), 26.86% survived, 68.91% accuracy. My dispersion is 0.29

 

Type 4 Heavy stats: 315 battles, 53.33% WR, 33.65% survived, 81.22% accuracy. Dispersion: 0.4 (with the 140mm, i played the tank pre-derp and NEVER with the derp).

 

 

 

You do understand that shooting from 420 m. (Skorpion) is not the same as shooting from 15 m (Type 4) ?



Balc0ra #6 Posted 03 September 2020 - 01:50 PM

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Based on those stats I suspect you don't snipe at targets 500m away in your O-I or Type 4? As it's 0.29 per 100m, and 0.40 per 100m. And when your Type 4 fires at targets on the HT lane at sub 100m more so than not. And your Skorp fires at 300m+ more so than not. The dispersion is suddenly not that much... better if you will vs the two and their targets. 

 

That and Type usually fires at bigger targets standing still vs smaller moving targets at mid to long-range. Even with 0.29, 920 shell speed will only get you that far. So tbh... most of my HTs have a better hit rate than most of my TD's. That and my TDs blind fire way more vs the HTs. 



Evilier_than_Skeletor #7 Posted 03 September 2020 - 01:50 PM

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Hold on...since when tanks had different sigmas? Any reference to this? OP, you should compare accuracy to other paper tds, a Type 4 fights at much closer ranges. Or atleast it should..

Ancybot #8 Posted 03 September 2020 - 01:53 PM

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Noone will give you real proof because its not oficially confirmed by WG, but engine has this feature. No reason to not use it tweaked for specific tanks

Fact is it is much easier to hit with certain tanks and some others like to shoot anywhere but no center. Im not wearing foil hat (kek avatar), but tanks definitely have tweaked sigmas

Edited by Ancybot, 03 September 2020 - 01:55 PM.


DaniulSims #9 Posted 03 September 2020 - 02:12 PM

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Yes, it's just you.

Private_Miros #10 Posted 03 September 2020 - 02:38 PM

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View PostEvilier_than_Skeletor, on 03 September 2020 - 12:50 PM, said:

Hold on...since when tanks had different sigmas? Any reference to this? OP, you should compare accuracy to other paper tds, a Type 4 fights at much closer ranges. Or atleast it should..

 

Klaus and his theories... So for Steve it's a fact and no references are needed.

 

That said, there are too me as well tanks that feel more accurate than others when shooting not fully aimed, in ways that I cannot explain via dispersion values and base accuracy. But that is feels. And Skorpion is extremely accurate, but 1) you shoot from a lot further than 100m so dispersion is still significant, and 2) expectations about accuracy can colour perception certainly when shooting before fully aimed (and the aim circle ingame is a lie - aim time is longer than the time it takes to settle to its smallest shape).



Slyspy #11 Posted 03 September 2020 - 02:53 PM

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View Post24doom24, on 03 September 2020 - 01:47 PM, said:

is it even true that each tank has it's own sigma values as well as dispersion value? It would explain the inconsistencies between certain tanks but unless somebody proves it by firing thousands of shots and recording where they fall on the aim circle its only speculation. 

 

As far as I know no, it is not true. I've never seen any reference material which even suggests as much.

 

In the case of the Skorp vs O-I example you have to remember the relative engagement ranges. I doubt that you are sniping with the O-I or brawling with the Skorp. 



Runes_Of_Ragnarok #12 Posted 03 September 2020 - 03:25 PM

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I have 72.02% in my STRV S1, and the thing has 0.29 dispersion at 100m in siege mode

 

I also snipe from much longer distances with my S1 than with my SG.

With the S1 usually I pick targets outside of my view range, and with the SG, as I have binoculars installed, I tend to spot and fire inside my view range



Vukila #13 Posted 03 September 2020 - 04:14 PM

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View PostPrivate_Miros, on 03 September 2020 - 02:38 PM, said:

 

 (and the aim circle ingame is a lie - aim time is longer than the time it takes to settle to its smallest shape).

heard that before. so, keep the aim 2 sec longer and then shoot? valid for all tanks?



Fodboldt #14 Posted 03 September 2020 - 04:26 PM

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View Post24doom24, on 03 September 2020 - 01:47 PM, said:

is it even true that each tank has it's own sigma values as well as dispersion value? It would explain the inconsistencies between certain tanks but unless somebody proves it by firing thousands of shots and recording where they fall on the aim circle its only speculation. 

 

It is a theory from Claus Kellerman... he hasn't shown any basis for it yet and he keeps saying that once a tank goes on sale the sigma gets improved for a week and then put back to a worse value after that to sell other tanks.



Strapps #15 Posted 03 September 2020 - 04:36 PM

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View PostFodboldt, on 03 September 2020 - 03:26 PM, said:

It is a theory from Claus Kellerman... he hasn't shown any basis for it yet and he keeps saying that once a tank goes on sale the sigma gets improved for a week and then put back to a worse value after that to sell other tanks.

 

So you're saying that Clickbait Claus has advanced a theory that could equally be explained by the fact that keen players and dedicated 3-markers are generally the first to buy any new tanks, regular or premium, and then go on to utilise their skills and experience to get the most from said tanks, only for the general unwashed (e.g. me) to come along later and lower all the stats because they're simply not good enough to get the same results?

 

I dunno, I mean the alternative is a pretty good argument but Claus's conjecture is more compelling because it'd mean my stats aren't my fault ... :unsure:



LethalWalou #16 Posted 03 September 2020 - 04:39 PM

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View PostVukila, on 03 September 2020 - 03:14 PM, said:

heard that before. so, keep the aim 2 sec longer and then shoot? valid for all tanks?

 

That's a different thing. That ''waiting'' is for server reticle to catch up. It surely isn't 2 seconds, but a brief moment which is recommended to wait. Or you can install the server reticle mod that shows both your client side as well as the server side reticles for better reference.



Obsessive_Compulsive #17 Posted 03 September 2020 - 05:20 PM

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I find my russian heavy tanks have 'good sigma' if that is a thing, literally just aim in the general direction and blap!

GalmTwo #18 Posted 03 September 2020 - 05:21 PM

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If you don't yell RASHAA, then of course it won't hit much! You also should put a hammer and sickle on the tank for that extra accuracy rng (only on the skinless Skorpion)

Vukila #19 Posted 03 September 2020 - 05:47 PM

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View PostLethalWalou, on 03 September 2020 - 04:39 PM, said:

 

That's a different thing. That ''waiting'' is for server reticle to catch up. It surely isn't 2 seconds, but a brief moment which is recommended to wait. Or you can install the server reticle mod that shows both your client side as well as the server side reticles for better reference.

ok, thx

View PostGalmTwo, on 03 September 2020 - 05:21 PM, said:

If you don't yell RASHAA, then of course it won't hit much! You also should put a hammer and sickle on the tank for that extra accuracy rng (only on the skinless Skorpion)

red star decall is enough, have it on mine.



LethalWalou #20 Posted 03 September 2020 - 05:50 PM

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View PostVukila, on 03 September 2020 - 04:47 PM, said:

ok, thx

 

If you need information about the mod, do ask.

  

Block Quote

  red star decall is enough, have it on mine.

 

It works only if it's the largest size though.






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