Jump to content


4th slot for equipment - discussion and poll

equipment slot gameplay patch new

  • Please log in to reply
41 replies to this topic

Poll: Make equipment 2.0 more juicy (63 members have cast votes)

You have to complete 250 battle in order to participate this poll.

Would you like to have the specialised EQ slot as a 4h slot?

  1. Yes (19 votes [30.16%] - View)

    Percentage of vote: 30.16%

  2. No (44 votes [69.84%] - View)

    Percentage of vote: 69.84%

Vote Hide poll

Fantacuzino #1 Posted 13 September 2020 - 07:30 PM

    Corporal

  • Player
  • 11200 battles
  • 158
  • Member since:
    11-02-2017

How would you like to have 4 equipment slots on your top tier tanks?

 

Most tanks need equipment that can enhance Dmg output like Vertical stabiliser, Rammer, Vents.

And most tanks also need vision enhancing Optics equipment.

 

And compared to the importance of Dmg and Vision, specialised equipment seems very situational.

 

Would be much more interesting if you had the 4th slot as specialised.

It would bring more novelty to the game, as people would play more with different builds.

 

And could get more credits spending on trying different builds (boost for game economy volume)

What do you guys think?



Ghoststalker #2 Posted 13 September 2020 - 07:54 PM

    Lance-corporal

  • Beta Tester
  • 3882 battles
  • 60
  • Member since:
    07-20-2010

View PostFantacuzino, on 13 September 2020 - 06:30 PM, said:

It would bring more novelty to the game, as people would play more with different builds.


An extra equipment slot will just increase the cost of actually switching builds, so from an economic perspective it doesn't really motivate people to play more with their builds. Having an extra equipment slot also wouldn't really diversify the builds that people use, given that there are equipment choices that are simply superior than others. There's also the issue of overlap due to there currently not being enough equipment types to actually make a 4th equipment slot that appealing. I would much rather see that it's much cheaper or even free to switch existing builds.  


Edited by Ghoststalker, 13 September 2020 - 07:58 PM.


Fantacuzino #3 Posted 13 September 2020 - 08:06 PM

    Corporal

  • Player
  • 11200 battles
  • 158
  • Member since:
    11-02-2017

View PostGhoststalker, on 13 September 2020 - 07:54 PM, said:

An extra equipment slot will just increase the cost of actually switching builds, so from an economic perspective it doesn't really motivate people to play more with their builds. Having an extra equipment slot also wouldn't really diversify the builds that people use, given that there are equipment choices that are simply superior than others. There's also the issue of overlap due to there currently not being enough equipment types to actually make a 4th equipment slot that appealing. I would much rather see that it's much cheaper or even free to switch existing builds.  

 

I disagree.

 

Example: I would love to max out the DpM on my M48 Patton and also have Turbo on it.

Patton would benefit a lot from turbo, since it's a slow to relocate tank and being faster would make it more flexible.

 

And I'm talking about game economy, you talk about personal savings.

More spendings =  4th slot better for spinning the money wheel.

Don't think WG would mind. :coin:



24doom24 #4 Posted 13 September 2020 - 08:13 PM

    Captain

  • Player
  • 9828 battles
  • 2,358
  • [WW3] WW3
  • Member since:
    10-20-2012
Progetto 46 already has a 4th slot :trollface:

Fantacuzino #5 Posted 13 September 2020 - 08:20 PM

    Corporal

  • Player
  • 11200 battles
  • 158
  • Member since:
    11-02-2017

View Post24doom24, on 13 September 2020 - 08:13 PM, said:

Progetto 46 already has a 4th slot :trollface:

 

Sir, I am affraid to tell you that you lack vision imagination:P

 

What about Turbo Progetto?

Or how about Snapshot Progetto, with IRM?

Or Vision Progetto with Optics, Vents, CVS and Vstab + Food?

 

You see, the possibilites here are endless :D


Edited by Fantacuzino, 13 September 2020 - 08:21 PM.


Homer_J #6 Posted 13 September 2020 - 08:21 PM

    Field Marshal

  • Moderator
  • 34040 battles
  • 39,141
  • [WJDE] WJDE
  • Member since:
    09-03-2010

View PostFantacuzino, on 13 September 2020 - 08:06 PM, said:

 

I disagree.

 

Example: I would love to max out the DpM on my M48 Patton and also have Turbo on it.

 

Which is exactly why having a 4th slot would be bad.

 

With 3 slots you have to choose, do you want the turbo or max DPM.



Fantacuzino #7 Posted 13 September 2020 - 08:23 PM

    Corporal

  • Player
  • 11200 battles
  • 158
  • Member since:
    11-02-2017

View PostHomer_J, on 13 September 2020 - 08:21 PM, said:

Which is exactly why having a 4th slot would be bad.

With 3 slots you have to choose, do you want the turbo or max DPM.

 

And what if I also want 530m viewrange on that 16 % cammo barn that is the M48 Fatton? :child:



Obsessive_Compulsive #8 Posted 13 September 2020 - 08:39 PM

    General

  • Player
  • 30368 battles
  • 8,953
  • [J1FTD] J1FTD
  • Member since:
    09-09-2014
NO. I demand 5 slots!

24doom24 #9 Posted 13 September 2020 - 08:41 PM

    Captain

  • Player
  • 9828 battles
  • 2,358
  • [WW3] WW3
  • Member since:
    10-20-2012

View PostFantacuzino, on 13 September 2020 - 07:20 PM, said:

 

Sir, I am affraid to tell you that you lack vision imagination:P

 

You missed the joke, bud. 



mjs_89 #10 Posted 13 September 2020 - 08:41 PM

    Second Lieutenant

  • Player
  • 12734 battles
  • 1,496
  • [95137] 95137
  • Member since:
    08-16-2017

View PostFantacuzino, on 13 September 2020 - 08:23 PM, said:

 

And what if I also want 530m viewrange on that 16 % cammo barn that is the M48 Fatton? :child:

 

Dude you can't have everything and that's a good thing. Just accept your idea is trash and move on.



saxsan4 #11 Posted 14 September 2020 - 08:36 AM

    Major General

  • Player
  • 28721 battles
  • 5,913
  • [-WR--] -WR--
  • Member since:
    11-08-2011
no, it means more disparity between free to play players and paying ones

azakow #12 Posted 14 September 2020 - 08:42 AM

    Major General

  • Player
  • 89987 battles
  • 5,564
  • Member since:
    05-23-2011

View PostFantacuzino, on 13 September 2020 - 08:23 PM, said:

 

And what if I also want 530m viewrange on that 16 % cammo barn that is the M48 Fatton? :child:

... man you can't have it all ...

:facepalm:

 

... dispite what your mom / wife tells you ...



Tealo #13 Posted 14 September 2020 - 11:32 AM

    Warrant Officer

  • Player
  • 50897 battles
  • 715
  • [RIFF] RIFF
  • Member since:
    04-26-2012
There aleady is a 4th equipment slot-Directives which is one half and the 1st slot Equipment bonus 2nd half.

Private_Miros #14 Posted 14 September 2020 - 11:36 AM

    Field Marshal

  • Player
  • 31599 battles
  • 12,868
  • [EMU87] EMU87
  • Member since:
    07-09-2011

I think we are in need of suggestions to make power creep less bad, not to make it worse.

 

One balancing aspect in that way can be to give weaker tanks an extra slot. Conceptually, since I don't see that realistic to be implemented coherently.



Fantacuzino #15 Posted 14 September 2020 - 12:05 PM

    Corporal

  • Player
  • 11200 battles
  • 158
  • Member since:
    11-02-2017

View PostPrivate_Miros, on 14 September 2020 - 11:36 AM, said:

I think we are in need of suggestions to make power creep less bad, not to make it worse.

 

How would a 4th slot make powercreep worse?

 



Private_Miros #16 Posted 14 September 2020 - 12:10 PM

    Field Marshal

  • Player
  • 31599 battles
  • 12,868
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View PostFantacuzino, on 14 September 2020 - 11:05 AM, said:

 

How would a 4th slot make powercreep worse?

 

 

Another opportunity to further strengthen a strong point or compensate for a so-called balancing weak point, all of which has disproportionate effect on already strong tanks compared to weaker tanks.



WingedArchon #17 Posted 14 September 2020 - 12:38 PM

    Staff Sergeant

  • Player
  • 12693 battles
  • 358
  • Member since:
    10-31-2014
I personally would much rather have the first slot be chosable for which type of equipment is being enhanced rather than the standard setting. But I guess it wont make thing better

Fantacuzino #18 Posted 14 September 2020 - 12:40 PM

    Corporal

  • Player
  • 11200 battles
  • 158
  • Member since:
    11-02-2017

View PostPrivate_Miros, on 14 September 2020 - 12:10 PM, said:

Another opportunity to further strengthen a strong point or compensate for a so-called balancing weak point, all of which has disproportionate effect on already strong tanks compared to weaker tanks.

 

You could say the same about Food, Bounty Equipment, Bonds Equipment... or any equipment at all.

And also about crew skills. :D

 

 



Private_Miros #19 Posted 14 September 2020 - 12:58 PM

    Field Marshal

  • Player
  • 31599 battles
  • 12,868
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View PostFantacuzino, on 14 September 2020 - 11:40 AM, said:

 

You could say the same about Food, Bounty Equipment, Bonds Equipment... or any equipment at all.

And also about crew skills. :D

 

 

 

If that is so, then the fourth equipment slot is not needed to get your DPM + vision build. Food, any equipment or crew skills will get you an equal build then.

 

Or well, all of those things still are in a different category than more equipment slots in terms of disproportionately strengthening the already strong tanks.

 

Of course you are right that a strong tank with food is even more strong than a bad tank with food, but that difference, IMO is minimal to a fourth equipment slot.



Fantacuzino #20 Posted 14 September 2020 - 01:14 PM

    Corporal

  • Player
  • 11200 battles
  • 158
  • Member since:
    11-02-2017

View PostPrivate_Miros, on 14 September 2020 - 12:58 PM, said:

Of course you are right that a strong tank with food is even more strong than a bad tank with food, but that difference, IMO is minimal to a fourth equipment slot.

 

Minimal?

Food gives 10% crew skill being better than any Vents equipment, even the Bounty one with 8.5%

 

Anyways let's talk new equipment.

I think the Lights and TDs are okay, they can benefit from new equipment.

 

But what about Heavies and Meds that can mount a rammer?

Rammer, VStab, Optics and Vents are still the best option here.

 

The specialized slot for Heavies is only usefull with Vents, because why would you give up Rammer or Vstab or Optics?

Same for Meds ( autoloaders might benefit from IRM instead of Vents)

 

The 4th slot would make builds more interesting and more diverse. :)







Also tagged with equipment, slot, gameplay, patch, new

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users