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An Italian Heavy on the Supertest

Supertest Italian Heavy Tier10 Rinoceronte

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FleiszG #21 Posted 10 October 2020 - 11:23 AM

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View Postleggasiini, on 10 October 2020 - 09:59 AM, said:

Rinoceronte armor layout, skip to few minutes or so. He looks at the tank from weird angles with APCR shells selected, but it still gives you a rough idea of it.

 

  • Turret is better than I expected; he looks from it above but the cheeks are 260 mm effective against APCR from that angle, which is probably around 250 mm effective against AP. That's not great, but considering it's a turret that relies in angles and you'll rarely get a chance to shoot it from above (and even if you do you can just shoot the upper plate anyway), it should be a lot more on flat ground. I'd expect that it's around 270-280 mm effective against AP and more against APCR and HEAT. However, considering it gets -10 gun depression, the armor should become a lot stronger when the tank uses its gun depression. I'd imagine that with full -10 gun depression, the cheek armor reaches well over +350 mm effective armor against HEAT, so only TD gold shells will be able to challenge it.
  • Turret does have a weakspot - as he shows in around 8 minute mark, there's a small tumor on top of the turret that will probably be around ~200 mm effective. Its small, but its really weak and since its attached on the top of the gun section, it should still be there even when using your gun depression. I guess that might be why they gave it such an amazing gun handling, so it can wiggle and then snap shots effectively to make it a harder target to it. Not bad, IMO it's not good that it's an invincible hulldown monster, especially considering its a fast tank with 490 alpha autoreloader, and it seems like one of the smaller tumors out there so it should be really hard to hit from any longer distance than 100 meters.
  • Hull is...troll, but not spectacular. UFP seems to be similar to tanks like 277 or T95/Chieftain, so it can sometimes bounce standard shells and can be trollish especially when moving but it will be wrecked by HEAT, and will lbe an easy pen if you aim down on it. 
  • Lower plate seems to be at worst 220 effective, which is not bad for a tank like that, and because of its shape parts of it reaches well over +270 and will be an autobounce from some angles. It also has 20 mm spaced armor panels next to the tracks, so there's that too. It reminds me from E5 lower plate, except its smaller and probably more trollish overall.

 

Its not super heavily armored, but its still more armored than I thought considering its a heavium with a 490 alpha autoreloader.


Thy for vid!

How can u see the armor layout in game?



FluffyRedFox #22 Posted 10 October 2020 - 05:38 PM

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View PostFleiszG, on 10 October 2020 - 10:23 AM, said:


Thy for vid!

How can u see the armor layout in game?

You can't, its a super-test only thing. Super odd because it would be a fantastic addition to the game



Dwigt #23 Posted 12 October 2020 - 01:21 PM

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Fresh updates from the Supertest

The AP Standard Shell was replaced with ACPR while HEAT shell remains as the Special Shell. 
Those should be the current stats of both shells:
1468m/s shell velocity for APCR

1173 m/s shell velocity for HEAT



saxsan4 #24 Posted 12 October 2020 - 03:39 PM

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View PostDwigt, on 12 October 2020 - 12:21 PM, said:

Fresh updates from the Supertest

The AP Standard Shell was replaced with ACPR while HEAT shell remains as the Special Shell. 
Those should be the current stats of both shells:
1468m/s shell velocity for APCR

1173 m/s shell velocity for HEAT


awww

 

Id preferred apcr as special and AP as standard but looks good nonetheless 



undutchable80 #25 Posted 13 October 2020 - 06:39 AM

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Rinoceronte. Statistics with crew at 100%:

Gun: 127 mm OTO Melara Gun

Reload time between autoloader rounds: 3,0 s   4,0 s
One shell reload time: 19,6 / 16,6 / 14,4 s   20,56 / 17,62 / 14,39 s

Aiming time: 1,44 s   1,66 s

Shell speed:

  • APCR: 1 468 m / s   1 452 m / s
  • HEAT: 1 173 m / s   1 061 m / s
  • HE: 732 m / s   1 061 m / s

Aim spread:

  • during turret rotation: 0,10   0,14;
  • during vehicle movement: 0,18   0,22;
  • during vehicle rotation: 0,18   0,22;
  • during turret rotation at maximum speed: 2,61   3,65;
  • at the maximum vehicle speed: 9,00   11,00;
  • at the maximum vehicle rotation speed: 5,26   6,42.

 

Source



bbrkrisztian #26 Posted 13 October 2020 - 07:11 PM

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Just thought that now that all the Italian heavies were revealed what is going to happen with the previously presented Carro 45t? The Tier 10 med that looks very similar to the newly introduced Tier 8 premium HT, the Progetto 71...

https://i.imgur.com/NPslfvH.png

 



undutchable80 #27 Posted 14 October 2020 - 07:58 AM

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View Postbbrkrisztian, on 13 October 2020 - 07:11 PM, said:

Just thought that now that all the Italian heavies were revealed what is going to happen with the previously presented Carro 45t? The Tier 10 med that looks very similar to the newly introduced Tier 8 premium HT, the Progetto 71...

https://i.imgur.com/NPslfvH.png

 

Nobody knows yet, but possibly new CW reward tank



FEAR07cz #28 Posted 14 October 2020 - 10:35 AM

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View Postbbrkrisztian, on 13 October 2020 - 06:11 PM, said:

Just thought that now that all the Italian heavies were revealed what is going to happen with the previously presented Carro 45t? The Tier 10 med that looks very similar to the newly introduced Tier 8 premium HT, the Progetto 71...

https://i.imgur.com/NPslfvH.png

 

Considering full name of that tier 8 prem is Progetto C45 mod 71 I think WG did pull out the Defender here and turned tier 10 tank into tier 8 prem.


Edited by FEAR07cz, 14 October 2020 - 10:36 AM.


Ricky_Rolls #29 Posted 17 October 2020 - 01:19 PM

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It's probably gonna end up like the ST-II, chinese td and the kranvagn when it came out, being useless.

feies_vlad #30 Posted 18 October 2020 - 04:33 PM

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View PostRicky_Rolls, on 17 October 2020 - 01:19 PM, said:

It's probably gonna end up like the ST-II, chinese td and the kranvagn when it came out, being useless.

Sure they are quite meh, but Kranvagn was fine before the changes aswell. Tho do we really need more broken tanks, especially tier 10's where it's infested with them, especially Chieftains? But I understand that some players, I guess only want tanks that are just WAY to good, all the time, because this is what tier 10 mm need atm, more broken tanks lol... I want the ita heavys to be good/fun but not end up as new meta tanks that are unfun to play against. :)



FEAR07cz #31 Posted 19 October 2020 - 09:16 AM

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View Postfeies_vlad, on 18 October 2020 - 03:33 PM, said:

Sure they are quite meh, but Kranvagn was fine before the changes aswell. Tho do we really need more broken tanks, especially tier 10's where it's infested with them, especially Chieftains? But I understand that some players, I guess only want tanks that are just WAY to good, all the time, because this is what tier 10 mm need atm, more broken tanks lol... I want the ita heavys to be good/fun but not end up as new meta tanks that are unfun to play against. :)

I think we all do. Sweet middle ground. I don't want more Chiefs but I also don't want another useless like like british lights. I really don't get how WG can release such strong and OP tanks and then release complete garbage and never buff it.



feies_vlad #32 Posted 19 October 2020 - 09:48 AM

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View PostFEAR07cz, on 19 October 2020 - 09:16 AM, said:

"I think we all do". Sweet middle ground. I don't want more Chiefs but I also don't want another useless like like british lights. I really don't get how WG can release such strong and OP tanks and then release complete garbage and never buff it.

Well, not quite all, the person I replied to above, I REALLY doubt he wants balanced tanks when his most played tank in randoms is, well you guess it, the Chieftain :D



Ricky_Rolls #33 Posted 19 October 2020 - 11:46 AM

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View Postfeies_vlad, on 18 October 2020 - 04:33 PM, said:

Sure they are quite meh, but Kranvagn was fine before the changes aswell. Tho do we really need more broken tanks, especially tier 10's where it's infested with them, especially Chieftains? But I understand that some players, I guess only want tanks that are just WAY to good, all the time, because this is what tier 10 mm need atm, more broken tanks lol... I want the ita heavys to be good/fun but not end up as new meta tanks that are unfun to play against. :)

 

You do realize that it doesn't make any sense, right? No, kranvagn was not fine before it was pure trash, it just took them 3 years to buff it. The ST II and the M4 54 aren't fun either, except if you like getting ****** while not being able to do what you're supposed to. Bad tanks aren't fun in any ways, except for those peoples playing 183, which just the most toxic tank in T10 right after arties. I would rather play against chiefs, 260, 279 and whatnot than 183, full HE jape100 or arties.

 



feies_vlad #34 Posted 19 October 2020 - 12:19 PM

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View PostRicky_Rolls, on 19 October 2020 - 11:46 AM, said:

 

You do realize that it doesn't make any sense, right? No, kranvagn was not fine before it was pure trash, it just took them 3 years to buff it. The ST II and the M4 54 aren't fun either, except if you like getting ****** while not being able to do what you're supposed to. Bad tanks aren't fun in any ways, except for those peoples playing 183, which just the most toxic tank in T10 right after arties. I would rather play against chiefs, 260, 279 and whatnot than 183, full HE jape100 or arties.

 

I does makes sense tho, not every new tank/tank lines needs to be like 279, chieftain 907 etc, not saying they need to be trash either.. And yes the HE mechanics, especially for high caliber guns is quite bad atm, and arty, I hate it ALOT aswell. But you say you rather play against Chief, 279, 260, sure if you play in your Chieftain or 279 against those tanks, it's prob like whatever, but playing in anything else against those, it's not fun atall, But when you play 7k games in the Chieftain, sure you could say that every other tier 10 it's "trash" when the Chieftain is not really a tier 10, more like 11/11.5. Another funny thing, like yeah, all those HE shooting jgpz, fv's etc are not really fun to play against, but neither playing against a Chieftain, which most shoot full prem (not that I care since I use it aswell but not that much), is that every single Chief player NEVER complains about prem ammo, I wonder why, like " yeah, I just like to almost never have to aim for weakspots just sit hull down and pen everything because I like ez games where there is no effort"... eh, anyway we will never have proper tier 10 games when alot of players desire only broken tanks.



Ricky_Rolls #35 Posted 19 October 2020 - 09:08 PM

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Oh and btw, they nerfed it again on the supertest, even with a turret kranvagn tier (wich it doesn't have)

Dwigt #36 Posted 20 October 2020 - 09:04 AM

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Stats have been updated today.

Total HP reduced from 2150 to 2000.
Increased the dispersion during hull rotation and movement 0.22 to 0.24.



Dragokar #37 Posted 20 October 2020 - 09:13 AM

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View PostDwigt, on 20 October 2020 - 09:04 AM, said:

Stats have been updated today.

Total HP reduced from 2150 to 2000.
Increased the dispersion during hull rotation and movement 0.22 to 0.24.


It was a nice tank in the first iteration, now it is nerf hammered....



baratoz1701 #38 Posted 07 November 2020 - 10:53 AM

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got major nerfed again

 

Maximum load: 70,95 t   46,00 t
Max speed / Reverse speed: 50 / – 18   -12 km / h

Gun: 127 mm OTO Melara Gun

Rate of fire: 4,17   3,67 rounds/minute
Damage per minute: 2 043   1 798
Damage per minute (HE Shell): 2 668   2 349
One shell reload time: 20,56 / 17,62 / 14,39 s   16,35 s
Aiming time: 1,66 s   1,96 s



BR33K1_PAWAH #39 Posted 07 November 2020 - 10:56 AM

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Ricky_Rolls #40 Posted 07 November 2020 - 02:22 PM

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At this point don't even bother puting them on the live server. The pre buff is4 was better than what this thing will be, like, doesn't WG want ppls to spend gold to grind the branch or what?





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