I played 1800 games in mine before WG messed with the MM and I had a 53% win rate in it
I seem to remember that the trick was to angle it properly which allowed a lot of bounces, keep moving, and use its high DPM to bully.
Rams didn't come off often but when they did they were spectacular, and they were always a mobilising threat. No one wants to be rammed by a KV5 at speed.
It has some secret advantages: i) it's now rarely seen; ii) the weak-spots are not that weak and are harder to hit than enemies think, especially at range; and iii) it is a lot faster than people think.
Played a game in mine now as an experiment and it was a handy win. Blocked 3200 so I wouldn't say it's a total piñata.
That was with old equipment of Rammer, Spalls and VStab. There are probably better option s now.
Blocked:
- 2 from VK100.01P
- 2 from VK75.01K
- 2 from Charioteer
- 2 from SU130PM
Victory!
Battle: Siegfried Line
Vehicles: KV-5
Experience received: 3,417 (x5 for the first victory each day)
Progression Points received: 5
Credits earned: 46,800
Battle achievements: Mastery Badge: "Class III"
Mission fulfilled! Reward: Added: Small Repair Kit (x4), Manual Fire Extinguisher (x4), Small First Aid Kit (x4)
Edited by Bulldog_Drummond, 10 November 2020 - 08:27 PM.