Hey, so I liked idea of British having this high angle of attack. So I decided to go for their line. However, their tier 5-6 is bloody painful. I had M44 to compare them as I'm grinding American line due to its uniqueness and reputation. So, F304 SPG has absolutely no advantages. You have to put yourself in danger on bigger maps. I understand that higher tier arty will get more range, better gun, etc. However, after getting a taste of low tier British artillery, I must say that angle of attack advantage does not seem that relevant. Places where normal arty would not be effective applies and to this one. There is no escape from city maps! Having to move is a massive disadvantage as you lose opportunities and later on, arty need to be pre-aimed in order to be effective. In general, I love idea of an artillery which has to aim and is supposed to score direct hits. However, British artillery seems to get nothing in return for that and from stats, they will get short stick on guns in the end. So, I will try to tell you what I like and maybe you could direct me on lines which I would like.
What I value is reliability. In my arty I would like to see a good arch of fire, because these things do cost me a lot. I would like to see arty with a gun which behaves and can punish people who disrespect it. I'm so tired seeing idiots sitting in the open and my gun being unable to hit stationary target when fully aimed and just splashing the target. Now when I had tried playing low tiers a little bit and I think I know what I want, I do think about my options and I would appreciate if maybe you could either comment what is grind like towards that artillery piece and if you recommend me going for it.
Obj.261
I have no idea why Wargamming decided to give this artillery 5/5 gun arc. It is already pretty balanced and I would had loved going for it. It has an amazingly well behaving gun and fast reload at the cost of a lot weaker damage and low gun arch. To me, -5/5 gun arch is really a huge minus, because I can't be flexible and aim elsewhere. I always have to keep in mind where my tank's hull is facing and if I don't my aim gets screwed up. In theory you can be skilled enough for it don't matter, but why I should bother? It is not like with a good -15/15 gun arch would be powerful. It is well balanced artillery with annoying perk which won't matter if you are good player, but just sometimes will screw you over. Bizzare balancing.
G.W.E.100
I honestly do not understand point of this artillery. It seems to be in between other arties, but its gun arch compared to T92 HMC really kills it as being viable alternative. 45 vs 65 elevation difference really makes T92 HMC more flexible piece of artillery while this one must find a small incline to alleviate its gun. Also, same horrible gun traverse of 12 degrees. It just seems so mediocre and unexceptional. It has a derpy gun, but doesn't have the best derp so what is the point of it?
T92 HMC
Most straightforward arty to go for. It has the best derp and not the worst accuracy together with most horizontal shell trajectory of 65. I do like the power of its gun and I think, it will be one of my SPGs towards which I'm going to continue to grind for.
B-C 155 58
How you can't just love this French piece of modern SPG engineering? It has a turret and an autoreloader allowing to deliver the hurt where it is needed. I do enjoy hitting direct shots on tanks and I do consider its high dpm and high burst potential together with best accuracy and amazing aim time to be a great choice. I also enjoy mobility on my artillery and being able to derp people in the face. It seems just a fantastic piece of artillery being able to run away and still be a dangerous threat to any tank wanting to farm some damage. It also has the strongest support capabilities in term of all artillery in a game with strongest stunning values per dpm and ability to engage multiple threats in one salvo. I'm going for this one in hopes of sniping enemy tanks directly and causing massive damage to anyone dumb enough not to hide from me!
Conqueror GC
Seems to be the worst artillery out of the line. Accuracy is so bad that you can't expect to land your shell anywhere close to enemy tank even if it is stationary. It doesn't have even best derp. Nor it has elevation. I had heard that this artillery is supposed to be like deadly lazer from space, being able to derp you despite cover you take. I was going to get this artillery, because I thought this one will be able to be effective in city maps. However, I'm not seeing anything special about in stats and I'm dreaded to think if it won't be able to cover entire map with its gun. And the shell travel time! Do these shell orbit Earth once before landing?
Edited by rohangaming, 05 December 2020 - 12:42 AM.

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