NekoPuffer_PPP, on 05 December 2020 - 01:11 PM, said:
Use the normal gun.
They destroyed derps because babies cried. They weren't even OP. The only problem was the gold HE on the Type 4/5 with 300 extra alpha over regular HE, and they just decided to ruin the entire line because of it.
But the KV-2? Oh no, that's sacred grounds, you are not allowed to nerf that, because that's okay.
Buncha nonsensical edit.
Yeah I'm mad.
Even if they weren't OP, the Japanese HTs with derps are/were a really terrible design, so the nerf was justified. However, WG only did the half of what they actually needed to do, and didn't give most of the Japanese HTs proper AP guns to compensate the nerfs to the derps. Just sheer laziness, I'd imagine. That being said, mid tier Japanese HTs are still alright; O-I didn't really get nerfed in 1.5 (derp deals like 3-4% less damage each shot now, wow such a huge loss). O-Ni's nerfs were minimal, too, not to mention it benefited a lot from Equipment 2.0, so it's still a good tank as well. Both were slightly overperforming pre-nerf, so a small nerf like that was fine. I personally still find O-I to be better than the KV-2, but that might be just me and my preferences.
The nerfs to the derps on the Type 4/5 were overkill, but I'm sure that was intentional. It killed any reason to use the guns, which is good since WG should've never added them in the first place. Really don't understand WG's policy of "instead of removing something that should be removed, make it so bad that it's still there but it's not a problem anymore", though. They did the same with the old KV-1S when they reworked it into KV-85 back in a day - nerfing the 122 mm to the point that most players find it unplayable, in which point that gun could've just been removed. The derps on the Types are very similar - the derps are absolutely awful now (straight up unplayable unless you go full gold, and even then they're still terrible guns); most competent players will never ever use them over the AP gun, so WG really should just remove the derps so they don't bait few incompetent idiots to use them. Or they could've reworked them into something completely different, so the Type 4/5 still has an option for two guns. Type 4/5 didn't get enough compensation buffs, though; however, at least WG attempted it by buffing the AP guns. The AP guns are still sh*t, but they were absolutely gigatrash before the buffs (especially on the Type 5), so I guess there was an attempt? They didn't still bother with reworking the armor layouts, though, so it was still kinda lazy.
O-Ho's nerf was really weird in a way, since it got nerfed much harder than the O-I and O-Ni, even though it was already a significantly worse tank. I guess the reason why they nerfed it like that is so that the reload is consistent with the nerfed Type derps. It would be weird for the O-Ho to reload much quicker than the Type 4/5. Again, like I mentioned in my first post, they didn't even try to give the O-Ho any compensation buffs, which is by far the most questionable thing they did when they nerfed the Japanese HTs in 1.5. With Types they at least tried, even if the compensation buffs were lazy and weren't even close to be enough, they still tried it. O-Ho got nothing, even though it was already a much worse tank than the Types. You can tell that when WG is nerfing an already mediocre tank without any attempt to give it compensation buffs, they really don't care about some tanks.
Even if I love the Japanese HTs, I do think it's still better to nerf them to the ground than keep the broken derps the Type 4/5 used to have, which then make the gameplay less fun for a lot of people. Super-heavies have always been hard to balance, so there's that too. Even so, Japanese HTs are easier to fix than one would think. However, I don't think WG will ever do it, at least not how it should be done. I'm expecting that they either leave them as they are, buff them in wrong ways or completely overbuff them again (only to nerf them later).
11:39 Added after 1 minute
Emerald_322, on 05 December 2020 - 01:28 PM, said:
The nerf was because of the Derp + ARMOR combination, k2 has close to no armor just like the other derp mastah T-49.
during trades the japs where broken cause you could sidescrape or bounce enemy shells but you would ALWAYS deal damage, therefore win most of the 1v1s thats why they were changed
Also this. The problem with the Japanese HTs wasn't the derps alone, it was the combination of the fact they could bounce AND then derp people back. Yes, you could wreck their armor with gold, but they could still bounce, were immune to -2 tier and many -1 tier tanks, and resisted standard ammo very well. Most other derp tanks have almost no protection, so they can't do that.