HeatResistantBFG, on 23 February 2021 - 06:15 PM, said:
So I'd say the IS-7 and the 705 can play very differently, so I would likely want a different crew on that. Then I would also want to maybe have different builds on different crews to play a tank differently, playing in a group then i run my brawling build with the group tactics but maybe not on a solo build. So in this regard, you keep your advantage. Also, AFAIK if you are using 1 crew in battle you can't use it until it's out of battle, so there is that too.
That's even more bull. Come on, I just wrote specifically about that it is pointless to have different crews for the same tank and you just repeat that this is my reward for 60% of my work - another commander for the same tanks, only worse.
That's so patronizing, that it is offensive.
First of all, with current CW meta, all you need is IS-7, ST-II, Ob 277 commander and 705, IS-4, 277 commander, and you have tactical diversity covered as the only russian heavy out of tech tree really used is 277 and that's only if you don't have 279(e).
Secondly, there is no point of having 2 commanders with 3% extra proficiency and different skill setup, if I can have 1 commander with 6% extra proficiency, so leveling up the second commander for the same tank is pointless - even if I will need completely different setup 1 in 10 games, I prefer flat bonus to proficiency 10 out of 10 games.
It's not 2015 anymore, there are a lot of people who have a lot of crew and you basically flatten the top to some level.
For the game it may be advantageous, I agree.
For most dedicated players it's a kick into the bollocks, and trying to pretend it's all fair is insulting.
Seriously, why can't you take an example from World of Warships, with their Elite Crew experience and ability to max out a commander and use him further to earn free experience for other commanders? Can't you be nice to players, just once, instead of looking for a way to gauge them at every opportunity?
At least allow us to sacrifice old tankers who have more than 1 perk to get experience/crew books, even if at some loss