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2.0 Crew Will Be Top For All

2.0 Crew

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Paulo_Lion_Heart #1 Posted 24 February 2021 - 12:03 AM

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The advantages in the new configuration will be very good for all

 

  • For those who already have many tanks

Usually not all with a crew

  • So they want to have more tanks

It will be much easier, since the same crew can keep a line from Tier VIII to X

  • At level of skills

It will be easier and more advantages to choose

  • Skill choices

Has an option to help you put the best settings for that tank, like you have on wot.wiki.ru

 

Who hasn't been to the sandbox yet should go, and start exploring the improvements that come.

 

Wargaming always thinks ahead and this time was no different, I like the way you think :great:


Edited by Paulo_Lion_Heart, 24 February 2021 - 12:05 AM.


SoupFork #2 Posted 24 February 2021 - 12:17 AM

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You work for WG?

Voter_Colonel #3 Posted 24 February 2021 - 12:45 AM

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On the contrary, my impression is that it will be a complete disaster if implemented as presently designed. I suspect WG expect it will be ‘top’ for their profit margins (gambling for instructor specialisation, anyone?), but imagine they’ll be in for a rude awakening. I fear they have seriously underestimated how much the majority of established players resent these proposed changes.

Paulo_Lion_Heart #4 Posted 24 February 2021 - 01:25 AM

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View PostSoupFork, on 23 February 2021 - 11:17 PM, said:

You work for WG?

Yep what you need?

 

View PostVoter_Colonel, on 23 February 2021 - 11:45 PM, said:

On the contrary, my impression is that it will be a complete disaster if implemented as presently designed. I suspect WG expect it will be ‘top’ for their profit margins (gambling for instructor specialisation, anyone?), but imagine they’ll be in for a rude awakening. I fear they have seriously underestimated how much the majority of established players resent these proposed changes.

Why for many like you all that Wargaming do is only think in money?

If Wargaming want make a lot of money, they can sell bonds and reward tanks for cash and others cool stuff.

They only want creat best game ever, and ofcourse pay the bill and put some cash in pocket. 


Edited by Paulo_Lion_Heart, 24 February 2021 - 01:30 AM.


snowlywhite #5 Posted 24 February 2021 - 01:33 AM

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is that a joke OP?

 

I have hundreds of tanks. Most of them without crew. Why would I care about that? When I want to play with a tank, I slap the crew from that line in it and play with the tank. For free. Ok?

 

So, I retrain the f crew for free(ok, 20k credits) and for a couple of battles I have a crew at less than 100%. Big f deal. That assuming my crew isn't already very qualified and retrain simply takes out of the current skill point and guy starts straight at 100% even when retrained for credits. Which is the case for most of my crews; even retrained for credits they start at 100% since at 90% of skill 4-5 1% is 100+k xp.

 

it's not like I can mark the t6 and the t8 in the same time anyway, is it?! Since when you're dead in the f t8 you can't teleport the crew in the t6, as the tank is battle. Assumin' I'd be weird enough to try them both at the same time...

 

thankfully, 99% it'll be scrapped as probably 80+% of the feedback will be negative.


Edited by snowlywhite, 24 February 2021 - 01:34 AM.


Paulo_Lion_Heart #6 Posted 24 February 2021 - 01:38 AM

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View Postsnowlywhite, on 24 February 2021 - 12:33 AM, said:

is that a joke OP?

 

I have hundreds of tanks. Most of them without crew. Why would I care about that? When I want to play with a tank, I slap the crew from that line in it and play with the tank. For free. Ok?

 

So, I retrain the f crew for free(ok, 20k credits) and for a couple of battles I have a crew at less than 100%. Big f deal. That assuming my crew isn't already very qualified and retrain simply takes out of the current skill point and guy starts straight at 100% even when retrained for credits. Which is the case for most of my crews; even retrained for credits they start at 100% since at 90% of skill 4-5 1% is 100+k xp.

 

it's not like I can mark the t6 and the t8 in the same time anyway, is it?! Since when you're dead in the f t8 you can't teleport the crew in the t6, as the tank is battle. Assumin' I'd be weird enough to try them both at the same time...

 

thankfully, 99% it'll be scrapped as probably 80+% of the feedback will be negative.

Go to Sandbox and see what you will need and can do  is the best.



Voter_Colonel #7 Posted 24 February 2021 - 01:46 AM

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View PostPaulo_Lion_Heart, on 24 February 2021 - 12:25 AM, said:

Yep what you need?

 

Why for many like you all that Wargaming do is only think in money?

If Wargaming want make a lot of money, they can sell bonds and reward tanks for cash and others cool stuff.

They only want creat best game ever, and ofcourse pay the bill and put some cash in pocket. 


WG effectively do precisely this, though, with season passes for which real money can translate into faster completion and thus provide an indirect way to purchase bonds (and very soon also tier ix reward tanks). I’ve yet to see any reasonable explanation as to how the proposed changes for Crew 2.0 will benefit all types of players.
 

They seem premised on advantaging newer/less time invested players over those who have spent a considerable amount of time grinding 5+ skill crews, as well as WG themselves through additional monetisation schemes. They are a business and need to pay the bills, of course, but I’m far from convinced that these proposed changes are principally Intended to improve the game. I wish I could share your enthusiasm and optimism OP, but I fear these changes will do more harm than good.

 


Edited by Voter_Colonel, 24 February 2021 - 01:48 AM.


NekoPuffer_PPP #8 Posted 24 February 2021 - 02:01 AM

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View PostPaulo_Lion_Heart, on 24 February 2021 - 01:25 AM, said:

Yep what you need?

 

Impersonation is illegal. :hiding:

 

The only good thing I really like about this is the fact that we no longer have to worry about strange crew layouts in different tanks.

 

What I dislike is the complexity of it all...and how none of the skills are color-coded anymore! It's hard to remember what's what.



Paulo_Lion_Heart #9 Posted 24 February 2021 - 02:53 AM

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View PostNekoPuffer_PPP, on 24 February 2021 - 01:01 AM, said:

 

Impersonation is illegal. :hiding:

 

You can call the police! :popcorn:

01:59 Added after 6 minute

View PostNekoPuffer_PPP, on 24 February 2021 - 01:01 AM, said:

The only good thing I really like about this is the fact that we no longer have to worry about strange crew layouts in different tanks.

This model will be good

What I dislike is the complexity of it all...and how none of the skills are color-coded anymore! It's hard to remember what's what.

when something new is introduced it always causes some strangeness in the beginning, but then you got used

 



HassenderZerhacker #10 Posted 24 February 2021 - 06:03 AM

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View PostPaulo_Lion_Heart, on 24 February 2021 - 12:03 AM, said:

The advantages in the new configuration will be very good for all

 

  • For those who already have many tanks

Usually not all with a crew

  • So they want to have more tanks

It will be much easier, since the same crew can keep a line from Tier VIII to X

  • At level of skills

It will be easier and more advantages to choose

  • Skill choices

Has an option to help you put the best settings for that tank, like you have on wot.wiki.ru

 

Who hasn't been to the sandbox yet should go, and start exploring the improvements that come.

 

Wargaming always thinks ahead and this time was no different, I like the way you think :great:

 

except for a few changes that will improve player comfort and fairness for noobs and inexperienced crews, the changes that do matter from the perspective of balance will increase pay-to-win as I explained here:

http://forum.worldof...o-win-incoming/

 

 


Edited by HassenderZerhacker, 24 February 2021 - 06:09 AM.


Bordhaw #11 Posted 24 February 2021 - 02:10 PM

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View PostPaulo_Lion_Heart, on 23 February 2021 - 11:03 PM, said:

The advantages in the new configuration will be very good for all

 

  • For those who already have many tanks

Usually not all with a crew

  • So they want to have more tanks

It will be much easier, since the same crew can keep a line from Tier VIII to X

  • At level of skills

It will be easier and more advantages to choose

  • Skill choices

Has an option to help you put the best settings for that tank, like you have on wot.wiki.ru

 

Who hasn't been to the sandbox yet should go, and start exploring the improvements that come.

 

Wargaming always thinks ahead and this time was no different, I like the way you think :great:


Who are you ?



mpf1959 #12 Posted 24 February 2021 - 02:15 PM

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2.0 Crew Will Be Top For All

 

On the sandbox my premium crews have been placed in the barracks as reservists.

 

I cannot return the crew to my premium tanks unless I retrain them, and this means taking a 20% experience hit, or pay silver to reduce the hit to 10%, or pay gold to have them returned in the same state as they currently are, thus ruining the crew flexibility of paid for tanks.

 

How is this to my advantage?



Richthoffen #13 Posted 24 February 2021 - 02:40 PM

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130 tanks, most with crews.. why would you have a lot of tanks without crew??

several 0 skill crews like the Berlin trio, bought with money that will lose the first skill as it was not a trained skill.

full snowmaiden crews on several tanks that will now become near useless instructors after being grinded for many battles and been reading crewbooks to become the crew they are now a fairly high % bought with silver.

not asked for this, i rather see them use resources to tackle real problems like MM, overpowered tanks and gold ammo



shikaka9 #14 Posted 24 February 2021 - 02:58 PM

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sounds like endless propaganda happiness :popcorn:

 

we love wot



mpf1959 #15 Posted 24 February 2021 - 03:06 PM

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View PostRichthoffen, on 24 February 2021 - 02:40 PM, said:

130 tanks, most with crews.. why would you have a lot of tanks without crew??

several 0 skill crews like the Berlin trio, bought with money that will lose the first skill as it was not a trained skill.

full snowmaiden crews on several tanks that will now become near useless instructors after being grinded for many battles and been reading crewbooks to become the crew they are now a fairly high % bought with silver.

not asked for this, i rather see them use resources to tackle real problems like MM, overpowered tanks and gold ammo

 

Indeed, I have 134 tanks and each one has it's own crew, and I also have 92 crew in barracks, some pretty good as I have done almost the entire tech tree to T9, and some tanks got sold as I didnt like them.



Galan7891 #16 Posted 24 February 2021 - 03:15 PM

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View Postmpf1959, on 24 February 2021 - 02:15 PM, said:

2.0 Crew Will Be Top For All

 

On the sandbox my premium crews have been placed in the barracks as reservists.

 

I cannot return the crew to my premium tanks unless I retrain them, and this means taking a 20% experience hit, or pay silver to reduce the hit to 10%, or pay gold to have them returned in the same state as they currently are, thus ruining the crew flexibility of paid for tanks.

 

How is this to my advantage?


That is your choice stop spamming in every thread how you messed up.



Richthoffen #17 Posted 24 February 2021 - 03:19 PM

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View Postmpf1959, on 24 February 2021 - 03:06 PM, said:

 

Indeed, I have 134 tanks and each one has it's own crew, and I also have 92 crew in barracks, some pretty good as I have done almost the entire tech tree to T9, and some tanks got sold as I didnt like them.

i have 2 obj 140 crews in the barracks and 2 Chinese crews for a tier 10 from team clashes waiting for me to finally unlock the tank, now they just become crewbooks that are useless as my good crews will hit a skill cap and training them further will give next to nothing.



Galan7891 #18 Posted 24 February 2021 - 03:26 PM

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View PostRichthoffen, on 24 February 2021 - 03:19 PM, said:

i have 2 obj 140 crews in the barracks and 2 Chinese crews for a tier 10 from team clashes waiting for me to finally unlock the tank, now they just become crewbooks that are useless as my good crews will hit a skill cap and training them further will give next to nothing.


Do those have any skills?Or are we whining for the sake of it?



SnowWeasel #19 Posted 24 February 2021 - 03:28 PM

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View PostNekoPuffer_PPP, on 24 February 2021 - 02:01 AM, said:

 

Impersonation is illegal. :hiding:

 

The only good thing I really like about this is the fact that we no longer have to worry about strange crew layouts in different tanks.

 

What I dislike is the complexity of it all...and how none of the skills are color-coded anymore! It's hard to remember what's what.

Watch some of the videos by Raging Raptor, Sahm Lockhart, etc. and you'll see examples where you take a current 7 skill crew, convert them and get 65 points which doesn't allow you to get the same % of skills that you currently have unless you 81 points....roughly 5% decrease in skills bonuses, not to mention the random rolls for instructor skills.....yup, nothing but good coming our way.



malachi6 #20 Posted 24 February 2021 - 03:30 PM

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View PostSoupFork, on 24 February 2021 - 12:17 AM, said:

You work for WG?

 

As non-sequiturs go this is a good one.  






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