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Kampfpanzer 07 RH Review: From Germany with Love


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Community #1 Posted 21 May 2021 - 12:00 PM

    Sergeant

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    11-09-2011
Learn how to uncover a brand-new secret agent from Germany and find out why this medium tank isn’t afraid to take on even impossible missions.

Der vollständige Text des Nachrichtenartikels

antique_bobita #2 Posted 21 May 2021 - 12:11 PM

    Lance-corporal

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  • [BE4RS] BE4RS
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    04-08-2020
no point to add turbo charger 

sir_alex_ice #3 Posted 21 May 2021 - 12:22 PM

    Warrant Officer

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  • [T-7-T] T-7-T
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    05-16-2014

Too ugly.

 

Haven't bothered with the battle pass to earn tokens for actually interesting tier IX premiums.

 

For sure won't bother with this ugly one.



HadurHun #4 Posted 21 May 2021 - 12:34 PM

    Warrant Officer

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    10-23-2011
after specifying it's ugly, low dmg, low pen, no armor, i discovered it barely has hp as much as the lansen except that 1 because of the angles / trollish armor it can take a bounce and hits hard!

buff it or $%^& it! you don't see obj 274a with 200 dmg and 80 armor

Edited by HadurHun, 21 May 2021 - 12:36 PM.


BR33K1_PAWAH #5 Posted 21 May 2021 - 12:34 PM

    Major General

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Hey guy who wrote the article, your crew and equipment setups suck :P

Darth_Nox_ #6 Posted 21 May 2021 - 12:58 PM

    Lieutenant

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    12-09-2012
Looks like german CDC with lesser alpha and better DPM

Edited by Sindragosa_, 21 May 2021 - 01:01 PM.


cosssma #7 Posted 21 May 2021 - 01:49 PM

    Corporal

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  • [UCOW] UCOW
  • Member since:
    08-27-2013
200 alpha vs tier 10 most of the time cause mm is broken so useless; ebrs spot this in 30 secs ...useless; fix the game!

oo0oo0oooo0oo0o #8 Posted 21 May 2021 - 01:50 PM

    Staff Sergeant

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  • [POWNY] POWNY
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    03-28-2016
I played 13 matches with my 279f and all was loss.  Have fun and good luck to all. I wont bother for a piece of crappixel tank.

Edited by oo0oo0oooo0oo0o, 21 May 2021 - 03:44 PM.


thePhilX #9 Posted 21 May 2021 - 02:39 PM

    Second Lieutenant

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View PostBR33K1_PAWAH, on 21 May 2021 - 11:34 AM, said:

Hey guy who wrote the article, your crew and equipment setups suck :P

 

Hey,

we think there are different approaches on how to play the tank.

 

When it comes to equipment, the vertical stabilizer is a must have in our opinion, as it significantly boosts your gun parameters, which is very important with such a mobile tank with a high rate of fire.

Beside that, the Gun Rammer is a big recommendation, as you want to boost your strengths and DPM is definitely one of them. Some people might feel like the difference between e.g. 4.4s and 4.0s reload doesn't make such a big difference for them, as the situations in which you can constantly fire on reload is very limited. This way you might want to go for more view range; if you prefer playing the vehicle more in a light medium / spotting medium role instead of joining brawls and the heavy direct combat. Alternatively you can use a Turbocharger for additional mobility. I personally went for Vents, Vertical Stabilizer and a Gun Rammer, using bond equipment, a 6 skill crew from my Leopard 1 and rations to max out the view range. But you can't expect everyone to have that or be willing to invest into rations for their tier 8 premium tanks in which they want to make credits.That's why going with vents as the only boost for view range might not be enough. If you want to act more as a sneaky 2nd line supporter you can even go for a low noise exhaust system. We hope that players will try out for themselves which setup suits them best and how they can enjoy their play-style using this vehicle.

 

When it comes to crew skills, there are a lot of different opinions on what is most important and what should be done in which order. We are convinced that 6th sense and repairs are great options for the first skill, as they give you fundamental advantages and improve your gameplay by a lot. Using gun handling skills (Snap Shot and Smooth Ride) on a tank that fires that often shouldn't be a big discussion as well. Brothers in arms has a positive impact on many parameters of the tank, including firepower, mobility but also view range and concealment. You could argue, that going for Situational Awareness (to add more view range) or Concealment (to make the vehicle more stealthy) are also good options for the 3rd crew skill and you would be right. As the Kampfpanzer 07 RH is a premium vehicle, every crew from other German tanks can be used on it without any drawback. There are many community favorites within the German tech tree such as the Panther tanks, the E-50 or the Leopard 1 (and countless others on lower tiers), which means that many players do not have to start from scratch when it comes to the crew. We also know that players tend to reset skills to use a full perk but not losing their crew experience progress in the meantime, while going up to 100% on the individual skill (e.g. train concealment on all crew members and replace it with BIA, after you reached 100%) - this option might be efficient for highly engaged players with a lot of resources but newcomers won't be able to use it. So going with the order we suggested will give you a good start with the tank and when you reach the stage of more than 2 skills, you can still use the graphic as an orientation on what is important with the vehicle. Same as with the equipment, it is on you to decide how you want to play the vehicle; if you are more of a sniper than a brawler you should skill concealment and view range first.

 

TLDR: Individualize the vehicle suitable for your way of playing and feel free to use our recommendations as a start or an orientation later. Also instead of making unfounded comments towards our content team which put in a lot of effort prepare a nice and helpful article, maybe send some useful tricks and suggestions for other users.

 



saxsan4 #10 Posted 21 May 2021 - 02:46 PM

    General

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    11-08-2011

my recommendation for setup

 

Vents / Rammer / Stabalizer 



chrischan74 #11 Posted 21 May 2021 - 04:25 PM

    Private

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    12-01-2012
noone needs those [edited]mammut events!

BR33K1_PAWAH #12 Posted 21 May 2021 - 04:44 PM

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View PostthePhilX, on 21 May 2021 - 04:39 PM, said:

 

Spoiler

 

 

PepeNote PepeNote  PepeNote 



Gremlin182 #13 Posted 21 May 2021 - 06:12 PM

    Field Marshal

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    04-18-2012

Didn't take too long to get 20% discount and a couple more decent games will get me to 30%.

If only I liked the tank.

I think this one will be if and only if I get it for at least 80% discount or better I will take it but that is extremely unlikely.

 

.

 



shikaka9 #14 Posted 21 May 2021 - 06:15 PM

    Brigadier

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  • [M-W-B] M-W-B
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    02-27-2013

it took 2 hours to understand , I wont get this tank ..... 1/9 wins  :teethhappy: 

unlucky



MakeSenze #15 Posted 21 May 2021 - 10:25 PM

    Private

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    12-13-2011
How do you turn off that horrible background music jesus christ...

Koz23 #16 Posted 22 May 2021 - 09:04 AM

    Corporal

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    07-05-2011
231mm of frontal upper plate armor... sorry, what? that's not right.

ToodlePips #17 Posted 23 May 2021 - 12:01 PM

    Second Lieutenant

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The tank is very situational. It is easily the best light tank hunter there is; there is something very satisfying in whittling down a hapless Bat-Chat 12t or also a Bourrasque in Reload within 10 to 20 seconds. However, these situations are few and far between; you will spend a lot of time just sitting around somewhere or meandering aimlessly around the battlefield looking for a good opportunity, because you simply cannot take any risks. Mistakes are punished mercilessly in this tank, and if your team is total crap in a match you can usually do exactly zero; carrying matches is extremely hard in this tank. Best tip - be passive in the beginning, do a bit of spotting and sniping and wait for opportunites. If you somehow make it to the late game, you can do wonders. 

 

All in all I like the design, it is something fresh and the game urgently needed something to counter the ever-increasing light tank plague, especially on Frontline. But this tank is not for inexperienced players, and it is far too situational to really compete with the likes of a Progetto.


Edited by ToodlePips, 23 May 2021 - 12:03 PM.


az_jack2000 #18 Posted 24 May 2021 - 12:52 PM

    Private

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    04-25-2011
i cant see the mitions for this tank.where are they_

SuperOlsson #19 Posted 24 May 2021 - 05:43 PM

    Lieutenant

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    08-07-2012

Just go with Sixth sense/BIA, then repairs and camo, as 4th skill you take snapshot/smooth ride.

 

Safe stowage is a complete waste of an skillpoint with 200 ammo rack health, but of course the average player can't know this because you don't share information such as ammo rack health and module damage.



SfMercenary1312 #20 Posted 24 May 2021 - 09:10 PM

    Corporal

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  • 26166 battles
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  • [METAL] METAL
  • Member since:
    02-26-2013
Well, if something we have to agree, this is kinda oldschool wot, when premium tanks were a lot lousier vs techtree tanks... I see no point, why anyone would spend countless time or money for this when there is Indien or even panther II on techtree. 
Least this is still better than vk 168 :D 

Ps. 90mm cannon with 200 alpha and "marketing" as AA cannon I should think that shell velocity should be on top of tier but... :D 

Edited by SfMercenary1312, 24 May 2021 - 09:12 PM.





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