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DLSS and FidelityFX ?

dlss fidelityxf fidelity nvidia amd fps

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Bert_da_Derp #1 Posted 09 June 2021 - 04:00 PM

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Hey Forum,

 

My question is more directed to the Dev. Team and less to the community, but still gonna ask, maybe they will notice me (notice me Senpai !)

So Nvidias DLSS is a thing for a while now and I still don't see World of Tanks in the "supported games" list while the other game (War Thunder) is there since 2020. 

AMD just announced FidelityFX which is a different aproach, but still looks promising. Also it is going to be open-source. As I've checked the compatible games list, World of Tanks was not there (not surprised tho)

My question to the Dev. Team has multiple layers.

First when can we expect World of Tanks to support BOTH (not just one of these) performance enhancers supported by the game?

Second, is the Ray Tracing thingy already implemented? Didn't see anything about it since your Tech Demo and explainatory video about the technology. 

Third, the games effect are looking awesome, so I'll jsut tip my hat ;)

 

I'm looking forward for an answer from the team. Not gonna brag about the MM and game mechanics, that is for another forum topic.

 

Best:

Bert



Bert_da_Derp #2 Posted 18 June 2021 - 06:06 PM

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Do not rush Dev. Team to answer my question.......

captainpigg #3 Posted 19 June 2021 - 12:58 AM

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View PostBert_da_Derp, on 18 June 2021 - 05:06 PM, said:

Do not rush Dev. Team to answer my question.......

 

Try the Russian forum page, no devs here.



Bert_da_Derp #4 Posted 22 June 2021 - 02:13 PM

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View Postcaptainpigg, on 19 June 2021 - 12:58 AM, said:

 

Try the Russian forum page, no devs here.

 

Honestly, I don't expect them answering me, even if I would be banging at their door. :confused: So I'm not that motivated to hear them saying: We are NOT planning to do it. I'll just use ReShade probably.







Also tagged with dlss, fidelityxf, fidelity, nvidia, amd, fps

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