What's your efficiency rating?
Nathaniak
21 Jan 2012
1023.54
To bh honest, learning that I'm average is better than I expected
To bh honest, learning that I'm average is better than I expected
zbing
21 Jan 2012
1291.3 rounded atm. Well, it's kinda OK... I guess lack of base cap points (only 0.88 per match) is what's really dragging me a little bit lower than expected in this stats.
RainbowDash_GER
21 Jan 2012
Stieger11, on 21 January 2012 - 04:20 PM, said:
You mean the average tank lvl?
I think its does nothing with the number of the played battles of the tanks.
I think its does nothing with the number of the played battles of the tanks.
Hope you understoof it. You probably noticed that my efficiency rating in explaining things is ~50 - 100
jerrycan, on 21 January 2012 - 04:27 PM, said:
Try to play solely tier 9+ tanks without premium account and you'll learn it quickly 
Afghane
21 Jan 2012
Imagine this:
A player plays 10 games rated: 10,10,10,10,10,1 (PC crashes),5,5,7,7 (a string of losses). His average is 7.5
A player plays 3 games rated: 10, 8, 7. His average is 8.3
Who's better? Extrapolate this to 5000 battles vs 100 and you'll see how irrelevant such statistics are. And easy to manipulate.
IMHO the ONLY true statistic on a tank that really shows how good you are is Damage per Battle. And followed by Exp per Battle.
A player plays 10 games rated: 10,10,10,10,10,1 (PC crashes),5,5,7,7 (a string of losses). His average is 7.5
A player plays 3 games rated: 10, 8, 7. His average is 8.3
Who's better? Extrapolate this to 5000 battles vs 100 and you'll see how irrelevant such statistics are. And easy to manipulate.
IMHO the ONLY true statistic on a tank that really shows how good you are is Damage per Battle. And followed by Exp per Battle.
RainbowDash_GER
21 Jan 2012
Afghane, on 21 January 2012 - 04:55 PM, said:
Imagine this:
A player plays 10 games rated: 10,10,10,10,10,1 (PC crashes),5,5,7,7 (a string of losses). His average is 7.5
A player plays 3 games rated: 10, 8, 7. His average is 8.3
Who's better? Extrapolate this to 5000 battles vs 100 and you'll see how irrelevant such statistics are. And easy to manipulate.
IMHO the ONLY true statistic on a tank that really shows how good you are is Damage per Battle. And followed by Exp per Battle.
A player plays 10 games rated: 10,10,10,10,10,1 (PC crashes),5,5,7,7 (a string of losses). His average is 7.5
A player plays 3 games rated: 10, 8, 7. His average is 8.3
Who's better? Extrapolate this to 5000 battles vs 100 and you'll see how irrelevant such statistics are. And easy to manipulate.
IMHO the ONLY true statistic on a tank that really shows how good you are is Damage per Battle. And followed by Exp per Battle.
Exp per battle is completely worthless because you can't tell whether a player used premium or not. If it only displayed the value without premium, okay, but the way it is now it's meaningless.
RainbowDash_GER
21 Jan 2012
Doolio
21 Jan 2012
Afghane, on 21 January 2012 - 04:55 PM, said:
Imagine this:
A player plays 10 games rated: 10,10,10,10,10,1 (PC crashes),5,5,7,7 (a string of losses). His average is 7.5
A player plays 3 games rated: 10, 8, 7. His average is 8.3
Who's better? Extrapolate this to 5000 battles vs 100 and you'll see how irrelevant such statistics are. And easy to manipulate.
IMHO the ONLY true statistic on a tank that really shows how good you are is Damage per Battle. And followed by Exp per Battle.
A player plays 10 games rated: 10,10,10,10,10,1 (PC crashes),5,5,7,7 (a string of losses). His average is 7.5
A player plays 3 games rated: 10, 8, 7. His average is 8.3
Who's better? Extrapolate this to 5000 battles vs 100 and you'll see how irrelevant such statistics are. And easy to manipulate.
IMHO the ONLY true statistic on a tank that really shows how good you are is Damage per Battle. And followed by Exp per Battle.
emu87
21 Jan 2012
RainbowDash_GER, on 21 January 2012 - 05:00 PM, said:
Looooooooooooooooooooooooooooooool this is fucking great!
Are you playing random battles (with or without platoons?), TCs or CWs mainly? What about goldammo/consumables?
Are you playing random battles (with or without platoons?), TCs or CWs mainly? What about goldammo/consumables?
No gold ammo or consumables. 85+% unplatooned random, rest mix of platoon and non random game modes.
Kvetoslav
21 Jan 2012
This calculator is flawed. Here's a small example using my modified stats:
Player 1:
Average destroyed in the battle: 1.31
Average damage in the battle: 1200
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 7
Efficiency rating: 1331.24
Player 2:
Average destroyed in the battle: 1.31
Average damage in the battle: 550
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 5
Efficiency rating: 1161.5
As you can see, the average damage is close to the amount of HP of medium tanks, even higher than that in the second case, but Player 2's efficiency rating is 169.74 lower despite having better damage dealt / own HP ratio. This calculator favors high tier heavy tanks, TD's and arty. The second problem is that it doesn't take win ratio into account.
Player 1:
Average destroyed in the battle: 1.31
Average damage in the battle: 1200
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 7
Efficiency rating: 1331.24
Player 2:
Average destroyed in the battle: 1.31
Average damage in the battle: 550
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 5
Efficiency rating: 1161.5
As you can see, the average damage is close to the amount of HP of medium tanks, even higher than that in the second case, but Player 2's efficiency rating is 169.74 lower despite having better damage dealt / own HP ratio. This calculator favors high tier heavy tanks, TD's and arty. The second problem is that it doesn't take win ratio into account.
Doolio
21 Jan 2012
Stieger11
21 Jan 2012
RainbowDash_GER, on 21 January 2012 - 04:49 PM, said:
It depends on the number of battles played with the tiers. Let's say someone has a loltraktor, a löwe and a T1 cunningham in his profile, the average tank level isn't just (1+1+8)/3=3.33. It takes the amount of battles played with the tiers into account. If the player with the loltraktor, the löwe and the T1 cunningham has played only 10 battles each with the loltraktor and the T1 cunningham but 1k battles with his löwe, then the average tank level would be (20+8000)/1020 = 7.86 instead of 3.33.
Hope you understoof it. You probably noticed that my efficiency rating in explaining things is ~50 - 100
I still don't get it... Playing tier 9+ tanks without premium account is what I do most of the time
Hope you understoof it. You probably noticed that my efficiency rating in explaining things is ~50 - 100
I still don't get it... Playing tier 9+ tanks without premium account is what I do most of the time
If its work that way, i got it. (i thought avg tank lvl counts only your tanks levels)
Ohh and that emu87 guy has an interesting stat (watch ingame). He has very few low tier tanks, and a lot of high tier and top tanks.
Kvetoslav
21 Jan 2012
E57
21 Jan 2012
Kvetoslav, on 21 January 2012 - 05:08 PM, said:
As you can see, the average damage is close to the amount of HP of medium tanks, even higher than that in the second case, but Player 2's efficiency rating is 169.74 lower despite having better damage dealt / own HP ratio. This calculator favors high tier heavy tanks, TD's and arty. The second problem is that it doesn't take win ratio into account.
Yep, which is why I wouldn't both with it too much. Players like emu87 have used a LOT of gold to skip all of the lower tier and stock tanks, which is why his stats (although excellent) are inflated beyond what should or could be expected from a player without those quantities of gold to spend.
RainbowDash_GER
21 Jan 2012
Kvetoslav, on 21 January 2012 - 05:08 PM, said:
This calculator is flawed. Here's a small example using my modified stats:
Player 1:
Average destroyed in the battle: 1.31
Average damage in the battle: 1200
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 7
Efficiency rating: 1331.24
Player 2:
Average destroyed in the battle: 1.31
Average damage in the battle: 550
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 5
Efficiency rating: 1161.5
As you can see, the average damage is close to the amount of HP of medium tanks, even higher than that in the second case, but Player 2's efficiency rating is 169.74 lower despite having better damage dealt / own HP ratio. This calculator favors high tier heavy tanks, TD's and arty. The second problem is that it doesn't take win ratio into account.
Player 1:
Average destroyed in the battle: 1.31
Average damage in the battle: 1200
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 7
Efficiency rating: 1331.24
Player 2:
Average destroyed in the battle: 1.31
Average damage in the battle: 550
Average spotted in the battle: 0.74
Average defense points in the battle: 1.51
Average captured points in the battle: 1.23
Average tank lvl: 5
Efficiency rating: 1161.5
As you can see, the average damage is close to the amount of HP of medium tanks, even higher than that in the second case, but Player 2's efficiency rating is 169.74 lower despite having better damage dealt / own HP ratio. This calculator favors high tier heavy tanks, TD's and arty. The second problem is that it doesn't take win ratio into account.
Also I think it's okay because low tier vehicles usually get more points when capturing/defending/spotting, because that's much easier there. You should get ~ the same efficiency rating.
=> tested it with 2 spotted enemies per battle and 1 point captured and you get 1379 efficiency rating. You just gotta adjust your playstyle to the tank you play and the system works again.
E57
21 Jan 2012
RainbowDash_GER, on 21 January 2012 - 05:17 PM, said:
Because winratio doesn't mean anything.
Also I think it's okay because low tier vehicles usually get more points when capturing/defending/spotting, because that's much easier there. You should get ~ the same efficiency rating.
Also I think it's okay because low tier vehicles usually get more points when capturing/defending/spotting, because that's much easier there. You should get ~ the same efficiency rating.
Um...bullshit. Higher tier vehicles have a far greater viewrange, and are often fast enough to get around the map to get capture and defence points. This scale is massively weighted in favour of top-tier mediums.
popuptoaster
21 Jan 2012
Afghane, on 21 January 2012 - 04:55 PM, said:
IMHO the ONLY true statistic on a tank that really shows how good you are is Damage per Battle. And followed by Exp per Battle.
That doesn't work either, scouts and mediums jobs is not to dish out large amounts of damage and my T95 (while it can dish out a fair amount) has the primary roll of being shot at to take the heat of other tanks. There are plenty of tanks that dont have high damage per battle stats even when well played.


