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BatChat traverse speed


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Ealien_ #1 Posted 31 January 2012 - 07:06 PM

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So i decided to start new topic about this issue. Me and my friend got BatChat since yesterday, it's pretty nice tank if you know how to play it. I had few very good games, and few awful when i died from first arty shot. But that's not the problem - problem is traverse speed. Stats says its 42 degrees / second. Question to the devs: can you please fix it? This tank NEVER has 42 traverse speed, no matter on what ground and what speed. Losing half speed when traversing - ok, i can deal with it, nobody promised it'd be better, but hey... I decided to go for batchat because i thought it'd be far mobile than french heavy - because it is a med. So i checked stats - same speed, better hp/ton, better traverse.. I have E-50, Patton and T-54 in garage and even E-50 which traverse is 27 (!!!) is more agile... No comparison to Patton, which has 38 traverse (still less than BatChat, sic!) and is far, far more agile.. Looks like something is wrong here and the stats are cheated. Can we count it would change in next patch, because having a med that is less agile than same tier heavy (which has better gun and armor btw) is just stupid..

future_shock #2 Posted 01 February 2012 - 12:13 AM

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Don't know, maybe they made a compromise because it's so small. Not really small though. But i agree, the traverse is terrible and i don't like to play the Batmobile because of this.

Valerius #3 Posted 01 February 2012 - 01:29 AM

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have you tested it?

go into a training room, get a stop watch and then... turn...

if it does a full lap in less then 6s (doesnt matter if you are moving forward or backwards afaik) then the traverse is NOT bugged.
Once that is done, take your other t9s in there and do the same. Stop watch, turn.

Btw, to figure out how long it "should" take for a full lap -->360 / traverse = seconds <-- use that.

Ealien_ #4 Posted 01 February 2012 - 01:28 PM

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We have tested it yesterday with Patton, BatChat, T-54 and E-50.

Reps:
http://www.mediafire...w800t53c09a9zsn
http://www.mediafire...xkoq8at4n743gu1

Second replay shows traverse speed on the move for Patton and Batchat, and they're almost the same. E-50 is not that much less agile than Bat anyway, but the difference in stats is 15 degrees / sec, rofl..

And i have every other T9 med in garage so i'm sure about their speed, traverse and maneuvrability. BatChat is fast, but traverse speed is cheated. AMX13 has 40 traverse speed and its turning much better.

BrianDuffy #5 Posted 01 February 2012 - 01:40 PM

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genuine question here - does the "traverse speed" refer to turning whilst moving or when stopped? Maybe that's the difference between the stated 42 degrees against the reality?

schiz0phren1c #6 Posted 02 February 2012 - 06:51 AM

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Thank you for bringing this up man!
4 of my Clanmates and myself busted our asses to get the Batmobile and all of us have gone back to playing the Lorraine instead because of the dreadful traverse of the beautiful,fast,well armed Bat...
this is such a damn shame as it is the most lovely tank in the game,but due to the awful traverse the "fun factor" that all the light/med french line from the amx 13 75 on have in spades(especially the "big boned but nimble" minx Ms.Lorraine is entirely missing for the Bat,
it drives like the VK 2801-another tank that WG fecked up entirely instead of "balancing"

again a real damn shame!.

Ealien_ #7 Posted 02 February 2012 - 01:53 PM

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@ Pere_Ubu_Roi
As I said it doesn't really matter to which it refers to, because BatChat isn't turning at 42 degrees at all, no matter while on the move or when stopped, and no matter what speed. But I think it refers to traverse while on the move just like T-54 which traverse when stopped is worse than Patton and on the move is genius.

dragonmuzz #8 Posted 02 February 2012 - 01:56 PM

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i also have the batchat(elite) with 100% crew and all modules and tbh i dunno what  ur going on about ?,in all my games in it ive never found a problem out accelerating any other med inc the e50, type59 or t54.the transverse speed in my tank at least performs better than any other too.ive read post about people saying the lorraine 40t is faster across any terrain? i leave the lorraine in my dust every time.hmm very strange this one,a glitch maybe???

xPeter #9 Posted 02 February 2012 - 05:20 PM

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"i also have the batchat(elite) with 100% crew and all modules and tbh i dunno what ur going on about ?,in all my games in it ive never found a problem out accelerating any other med inc the e50, type59 or t54.the transverse speed in my tank at least performs better than any other too.ive read post about people saying the lorraine 40t is faster across any terrain? i leave the lorraine in my dust every time.hmm very strange this one,a glitch maybe??? "


Buahahahaaaa, never heard bigest bullshit. I hope at least You belive in this what you wroute. Everybody knows the statistic in tranverse speed on this tank are at least two times bigger  than in real..... Maby You cant penetrate ferdinand too becouse it has 200mm front armour (in statistics of course.

Everybady knows it but nobody saying this, thats why it looks like this....

lonigus #10 Posted 03 February 2012 - 03:45 PM

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View Postdragonmuzz, on 02 February 2012 - 01:56 PM, said:

i also have the batchat(elite) with 100% crew and all modules and tbh i dunno what  ur going on about ?,in all my games in it ive never found a problem out accelerating any other med inc the e50, type59 or t54.the transverse speed in my tank at least performs better than any other too.ive read post about people saying the lorraine 40t is faster across any terrain? i leave the lorraine in my dust every time.hmm very strange this one,a glitch maybe???

The traverse speed is TWICE as slow as with the Lorraine 40t and with same gun as the Lorraine 40t. Dont spread here bullshit lol. I have also elite status on it and its way worse then it should be... Grinded my ass off for a dust eater in garage. I 100% prefer the Lorraine 40t. Its just slightly slower then the BatChat, but twice better traverse speed which is esential for these paper tanks.

Ealien_ #11 Posted 03 February 2012 - 06:05 PM

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Reported this issue to support, hope theyll fix it in next patch.

Another replay showing exactly what i mean - AMX13 90 (traverse speed 40) vs BatChat (traverse speed 42).
http://www.mediafire...k4m1w9t11bpwrka

lonigus #12 Posted 04 February 2012 - 12:48 AM

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View Postealienx, on 03 February 2012 - 06:05 PM, said:

Reported this issue to support, hope theyll fix it in next patch.

Another replay showing exactly what i mean - AMX13 90 (traverse speed 40) vs BatChat (traverse speed 42).
http://www.mediafire...k4m1w9t11bpwrka

Theres is definitely something rly rly wrong with that ofc. Its so obvious that I would wonder the devs didn't noticed it already. According to the game info it should have much better traverse speed then the Lorraine 40t, but fact is it got 2x less then the lorraine.

42 deg/sec my ass lol. Fix that finally WG coz like this the strongest weapon of the tank is ironically not the gun but its traverse speed and handling. Atm it feels like playing a heavy tank in a mini format. (exceot the speed ofc)

future_shock #13 Posted 07 February 2012 - 04:35 PM

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Seems the Devs actually dont play their game? I mean closing eyes is never a solution..

Intruder313 #14 Posted 07 February 2012 - 04:45 PM

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Sounds like a typo somewhere! Anyway give 'em chance to respond.

Agent_Smithx2 #15 Posted 07 February 2012 - 05:36 PM

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got the bat yesterday and i was really surprised how bad the traverse rate is. for 42 degrees it should turn much faster, but it feels way worse than the Patton traverse rate. Pity it doesnt turn as good as the lorraine, but otherwise its a good tank, albeit a bit sluggish in the acceleration department.
hopefully the devs will address this issue soon

posthumecaver #16 Posted 09 February 2012 - 11:17 AM

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I think the problem lies in the engine weight...

It is listed as 2100 kg but Overlord confirmed that is a bug and it should be 750kg....

Now only unkown at the moment, is it a cosmetic bug or has an effect over performance?

TankkiPoju #17 Posted 10 February 2012 - 01:26 PM

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WoT has a semi-known bug or "feature" with engine horsepower ratios and how it affects traverse speed.

Take E8, for example. It turns like crazy with top engine, yet has a traverse rate of 40. So how is that possible?

It's because of the INCREASE in horsepower with different engines. E8's top engine has 520hp and the first engine has 380hp: A ratio of 1.36 (520/380).

BatChat has the same ratio of only 1.05 (720/680). So it does not get the same increase in traverse at all with the top engine.

For AMX 13 90, this ratio is 1.4 (350/240), which means it turns A LOT faster with top engine.

For E-50, this ratio is a whopping 1.6 (1200/750), which means it turns WAY WAY faster with the top engine.

So, basically, the bigger this ratio is, the faster your tank turns. For example, a Luchs has a HUUUGE ratio of 2.57 (360/140), which means it turn at insane speed especially with the lighter turret and the best engine, actually closer to 90 degrees a second.

Yes, the things they don't tell you.

Nixouf #18 Posted 10 February 2012 - 01:42 PM

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OK Tankipoju, now i understand better.


But i'm still wondering if the 2100kg engine of the batchat affects its gameplay or is it just cosmetics

corrado_comrade #19 Posted 10 February 2012 - 09:27 PM

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View Postealienx, on 31 January 2012 - 07:06 PM, said:

So i decided to start new topic about this issue. Me and my friend got BatChat since yesterday, it's pretty nice tank if you know how to play it. I had few very good games, and few awful when i died from first arty shot. But that's not the problem - problem is traverse speed. Stats says its 42 degrees / second. Question to the devs: can you please fix it? This tank NEVER has 42 traverse speed, no matter on what ground and what speed. Losing half speed when traversing - ok, i can deal with it, nobody promised it'd be better, but hey... I decided to go for batchat because i thought it'd be far mobile than french heavy - because it is a med. So i checked stats - same speed, better hp/ton, better traverse.. I have E-50, Patton and T-54 in garage and even E-50 which traverse is 27 (!!!) is more agile... No comparison to Patton, which has 38 traverse (still less than BatChat, sic!) and is far, far more agile.. Looks like something is wrong here and the stats are cheated. Can we count it would change in next patch, because having a med that is less agile than same tier heavy (which has better gun and armor btw) is just stupid..


wait... i have all the mediums too and no.. the e-50 is not more agile than the batchat. but surely the lorraine had WAY better traverse (with the last engine) than the batchat.

i agree about the traverse... i too think there is a bug,,, is nowhere near 42° traverse.

Dibbl3r #20 Posted 11 February 2012 - 11:05 AM

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View PostTankkiPoju, on 10 February 2012 - 01:26 PM, said:

WoT has a semi-known bug or "feature" with engine horsepower ratios and how it affects traverse speed.

Take E8, for example. It turns like crazy with top engine, yet has a traverse rate of 40. So how is that possible?

It's because of the INCREASE in horsepower with different engines. E8's top engine has 520hp and the first engine has 380hp: A ratio of 1.36 (520/380).

BatChat has the same ratio of only 1.05 (720/680). So it does not get the same increase in traverse at all with the top engine.

For AMX 13 90, this ratio is 1.4 (350/240), which means it turns A LOT faster with top engine.

For E-50, this ratio is a whopping 1.6 (1200/750), which means it turns WAY WAY faster with the top engine.

So, basically, the bigger this ratio is, the faster your tank turns. For example, a Luchs has a HUUUGE ratio of 2.57 (360/140), which means it turn at insane speed especially with the lighter turret and the best engine, actually closer to 90 degrees a second.

Yes, the things they don't tell you.

First time I have read this, I thought it's bullshit (no offense, mate). What are you basicly saying here is that traverse speed is determined by percentual increase in engine power from basic engine and top engine. What the hell has increase in engine power do with traverse speed??? Every tank has stated parameter Traverse speed (deg/sec) which I understand like this: it's ability of the tank, the tank is able to turn on the ground at zero speed at this speed, with ONE of the engines! Nobody says it must be best engine, nobody says it is while moving ;-)
And second: what about elite tanks which has only one engine, like IS-7 or Tetrarch? They have the worst possible ratio defined by you, 1.0, but they turns greatly?!
I thought there is no relation between engine power increase and traverse speed while moving and BatChat SHOULD turn as stated in his parameters with one of his engines, most probably with the most powerful one, but according to topic it does not...

Remark: I do not have BatChat, but I have Lorraine and its traverse speed while moving is AWESOME, and I know some other tanks who should turn great (on paper) but they suck (in game), especially VK2801 compared to T-50-2 or Chaffee

BUT I have checked the traverse speed of 3 above mentioned tanks, and here are the results:

tank_____traverse speed_____best engine/worst engine_____ratio_____real time feeling (1-5, where 1 is best)
VK2801_____48 deg/s_____720/580_____1.24_____5
Chaffee_____46 deg/s_____500/300_____1.67_____2
T-50-2_____46 deg/s_____550/300_____1.83_____1
Lorraine_____36 deg/s_____980/575_____1.70_____2
BatChat_____42 deg/s_____720/680_____1.06_____?

BUT!!!
E-50_____27 deg/s_____1200/750_____1.60_____3-4
T-54_____48 deg/s_____700/620_____1.13_____2-3

VK2801 even it has determined highest traverse speed is WORST among all T5 scouts, and your ratio proves it. Comparing Lorraine to BatChat proves real tme feelings too, BUT comparing E-50 to T-54 disproves it because T-54 easily outmaneuvers E-50 which is cumbersome like turtle comparing to T-54...

All in all I do not understand why BatChat is sooo bad in this parameter, maybe just a bug :-/




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