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Help and tips AMX 50B

Blacklion1's Photo Blacklion1 11 Feb 2012

Hello, my friend has an AMX 50B and he doesnt like it at all... i think if he only got some tips on how to operate the AMX 50B he would use it more... anyone? :rolleyes:
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RDDD's Photo RDDD 11 Feb 2012

If he's in a T10 tank and don't know how to use that tank line yet I fear it might something deeper than just lack of "how to" tips.
But like 8 of 10 others players out there in french heavy tanks he's peoperly using it the wrong way, not to its strengths, and therefor it feels suppar.

He should sit down spend 30min and learn the tanks strengths and then play to them.
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ollonborre's Photo ollonborre 11 Feb 2012

Agree with the poster above me, if he has made this far and now have troubles with the AMX50 B, the problem lies deeper then just the tank. But if you wan't some tips then I can give you some from the perspective of the AMX50 100 and AMX50 120.

-You have tons of mobility, so use it! It is supposed to be played as a flanker or high mobility sniper.
-The armour is almost nonexistent, so try to stay out of harms way for as long as possible. Your HP pool is not high, but it will allow you to take some emergency hits.
-The gun is made for bullying higher tiers or eating meds with just a few hits.
-You are going to need ALL of your modules and crew members in order to make these tanks shine. So by estimating wich module or crew member you can afford to save without crippling the tank is part of the learning curve.

That's all the tips I can say for now I think. Might add some more if I find any.

Good luck!  :Smile_honoring:
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Dimis1987's Photo Dimis1987 19 Feb 2012

if your friend has played succesfully the amx 50 120, then he will have no trouble with the amx50b. Same tank with some minor buffs for its' t10 role.
French heavies ARE NOT HEAVIES. They are support tanks. Never rush! Keep your hp because that's your only armor. Even a t5 can and will penetrate you. The lack of armor means that most t7+ artilleries can one-shot you.
You can snipe, you can move from the one line to the other. Never lead the attacking or defensive line. Don't use your speed to attack fast but to retreat faster than the attackers (no offence for French:P).
Dont engage 1v1 duels (hills etc) because a missed shot can cost your destruction from a poor little t6 or t7 medium.
Try to communicate with your teamates. I know that this is hard, and that the e75 or is7 camping just 50meters from base will eventually cost your defeat but that's wot.
French heavies are "damage dealers". They deal more damage than artillery per game. That means that if you want to win you MUST keep them safe.
Maybe in the near future at the beginning of battles players will say "protect arties.. and french!"
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anazuke's Photo anazuke 22 Feb 2012

View PostDimis1987, on 19 February 2012 - 07:39 PM, said:

if your friend has played succesfully the amx 50 120, then he will have no trouble with the amx50b. Same tank with some minor buffs for its' t10 role.
French heavies ARE NOT HEAVIES. They are support tanks. Never rush! Keep your hp because that's your only armor. Even a t5 can and will penetrate you. The lack of armor means that most t7+ artilleries can one-shot you.
You can snipe, you can move from the one line to the other. Never lead the attacking or defensive line. Don't use your speed to attack fast but to retreat faster than the attackers (no offence for French:P).
Dont engage 1v1 duels (hills etc) because a missed shot can cost your destruction from a poor little t6 or t7 medium.
Try to communicate with your teamates. I know that this is hard, and that the e75 or is7 camping just 50meters from base will eventually cost your defeat but that's wot.
French heavies are "damage dealers". They deal more damage than artillery per game. That means that if you want to win you MUST keep them safe.
Maybe in the near future at the beginning of battles players will say "protect arties.. and french!"

Indeed, French tanks come really in to play when the battle is over the halfmark and there are scrambles of enemy team on the map, pick up weaken enemies, def base. Good friendly scouting really helps when you can surely pick a safe routes to get behind enemy lines, less hits you get at the beginning of the game, more chances of you just dominating the end game. In French tank, dont hunt for kills at the beginning of the game, find a good spot/route, and deal as much damage to enemy big ones as possible without getting hit yourself, only shoot when enemy is watching the otherway.
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madmusti's Photo madmusti 22 Feb 2012

And some Days is the Gun a Piece of ...........!

Sry but a Sometimes i cant Penetrate a Löwe with 267 ,but has never this Problems with my Type 59 ,whats going on ?
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anazuke's Photo anazuke 22 Feb 2012

View Postmadmusti, on 22 February 2012 - 09:02 AM, said:

And some Days is the Gun a Piece of ...........!

Sry but a Sometimes i cant Penetrate a Löwe with 267 ,but has never this Problems with my Type 59 ,whats going on ?
What do you mean by not being able to pen Löwe? Dings, ghostshells, 0-crits? Atleast when im playing the 267 on either of the tanks, Löwe is swisscheese when i counter one. The turret front sometimes gives problems.
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anazuke's Photo anazuke 23 Feb 2012

Played some (30) games with this tank, and i have no idea why this tank is a T10... Always the topdog in matches and everything is shooting at it. Need help. Needs tons more HP to be a Tier10 otherwise its just same as 50 120 which is far more better than this due to better armor at sides, freaking arty just oneshots this thing all the time with their laserguided nukes.
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X3N4's Photo X3N4 24 Feb 2012

don't play randoms with it. just do the doubles else use it on comp/cw only. IF you play a random with it you're gonna get targeted by everyone and the enemy team will probably get an is7/maus/e100 that can bully through the lower tiers on your team while you cannot do the same as you got no armour.
Just doing doubles in mine, that's all. Can't stand more (:
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Tabs's Photo Tabs 25 Feb 2012

Meh,I have had no trouble with playing my AMX 50 100,+1k avg exp with just over 2,3-2,4k DPM and 63% WR in randoms alone. But now I have researched AMX 50 120(seeing as it's pretty much the same as AMX50B) in just under 170 battles...I sold my T95 because it has been collecting dust for the past few months...I loaded my crew on 100% and equipment...and after 4 sodding games I hate the damn thing. I try to play it as AMX 50 100(atm it's a bit slower but I'm guessing it's actually faster with upgraded engine) but the problem lies within my team mates. They think I'm going to go to the heavy line,or just stand around in one place and protect one flank. No! That is not how I played my AMX 50 100 and it's not going to be the way I play this...I mean they see I'm a tier 9 and they think I can hold the line alone...if this is the case with AMX50B then screw this...platoons only :/
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anazuke's Photo anazuke 25 Feb 2012

View PostTabs, on 25 February 2012 - 02:04 PM, said:

Meh,I have had no trouble with playing my AMX 50 100,+1k avg exp with just over 2,3-2,4k DPM and 63% WR in randoms alone. But now I have researched AMX 50 120(seeing as it's pretty much the same as AMX50B) in just under 170 battles...I sold my T95 because it has been collecting dust for the past few months...I loaded my crew on 100% and equipment...and after 4 sodding games I hate the damn thing. I try to play it as AMX 50 100(atm it's a bit slower but I'm guessing it's actually faster with upgraded engine) but the problem lies within my team mates. They think I'm going to go to the heavy line,or just stand around in one place and protect one flank. No! That is not how I played my AMX 50 100 and it's not going to be the way I play this...I mean they see I'm a tier 9 and they think I can hold the line alone...if this is the case with AMX50B then screw this...platoons only :/
Actually the Amx 50 120 was far better than the 50b due to "armor". If arty hits u in the 120 it doesnt pen. In the 50b always pen and you are as good as dead instantly. Needs some serious buffing this thing, 6round mag would compensate for the shitty armor or better pen and damage on the gun. And im wondering how the 50 120 can be lighter than the 50b with less armor....
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Kawashiro's Photo Kawashiro 03 Mar 2012

2 rules, never be on the front and out of cover. The 170mm front hull armor is very powerfull, but nobody aims at it as the turret is junk.
AMX B is inferior to AMX 120 in terms of armor, so stay out of fire as much as possible, especially arty fire.
The role of AMX B is that of a heavy support fire tank, use the 0.3 strong accuracy to fire from medium distances, and try to support more armored tanks in brawls, stay on the 2nd line of fire.

AMX B also is the speediest French heavy, it's actually faster than E-50 and can do its job better, so playing it as a medium is good, because with the 4 mag heavy gun fire, it can take out any med with those shots, even T54s, so it's good to use it as a countermedium to aid your own meds.

2nd rule, NEVER travel alone near enemy tanks. The reload is lower than AMX 120, but still painstakingly 27 seconds while you have no way to protect yourself as your armor is completely trash.

Also, always have front pointed towards enemy arty positions, even if it means exposing your hull flank to enemy tanks,
the reason is simple. If an enemy tank is going to shoot you, you're taking that fire to the turret, no question, everyone knows that AMX B have terrible turret armor and a big one as well, not to mention chance of ammo rack.
But the side armor on the hull and turret are beyond horrid, at only 30mm! That means, if you take ANY arty fire that's not directed on your front, you're going to take over 1500 dmg! A T92 will instashoot you! A GW Panther will rip over 50% of your hp! You really have to negate that as much as possible, and that's why you want your hull armor facing the enemy arty, to at least try to have a chance of negating the penetrating HE damage.
The difference is very noticeable, I take around 750 dmg from a direct T92 shot to the front, but if it just splashes on my side, I take a whopping 2000.

Another way of AMX B to battle, is to track with the first shot, dmg with the remaining 3. The reasoning is quite simple. A track shot might dmg, but it tracks, that's the important thing. It allows you to fire your remaining salvo easily and give you time to pull back behind whatever cover you have. The trade is quite good, because you're dealing 1200-1600 in exchange for about 500 dmg in return from IS-7, assuming you're battling those.

French tanks are dominant in city maps with support from brawlers. The streets allows you to pop out from place to place firing a barrage and then appearing somewhere else on your next barrage. Himmelsdorf and Ensk are absolutely heaven for AMX B, namely also because those maps negate the extreme vulnerability to arty fire.

Oh, the average penetration on HE shells are quite around 50-70 somewhere around there, so that's why I call AMX 120 better than AMX B, because the overall armor is just enough to avoid penetrating HE shells on most sides, while the AMX B is vulnerable on 3/4 sides.

Another thing is that you simply cannot expect to have competent teams in randoms. People see you're marked as a heavy, and think you have armor. That's completely wrong, unlike IS-7 or Maus, you want to stay behind your tier 9 heavies. But still you have those occasional retards who think you're heavily armored and rams your rear trying to use you as cover, I hated those bloody buggers more than you can imagine. Tanks hiding behind my rear, preventing my retreat for reload has killed me probably more than 100 times, and I really can't stand those people who don't have at least some basic info on tanks.
Also, don't give a damn about what your team says. Most of the people out there have big mouths and no clue how your tank operates. The person who knows how to operate the AMX B, are people who have actually grinded up from AMX 100 to AMX B, so don't let those sodding IS-3 or KT players get to you. If you get taken out by arty while you're racing to another cover, bad luck, enemy arty hit you and blew you up, end of story, if your allies start calling you "noob" etc, just ignore them. Everyone have bad days, and it's just terribly noticeable in french tanks due to their armor.
And the sheer design of how french tanks operate is based on that your armor is the enemy inability to aim right! I've bounced E-100 or IS-7s loads of times just because they don't know to NOT hit the front hull armor on AMX B, as that thing is hard as nails. All in all, if you don't enjoy the tank, then don't play it, that's pretty much it, but in terms of clan wars, IS-7s are currently just extremely strong, and Batchat has taken the place T-54 usually had, as a group of 2 bats with maybe 1-2 54s to cover them while reloading is quite devastating.
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Kawashiro's Photo Kawashiro 03 Mar 2012

View Postanazuke, on 25 February 2012 - 04:31 PM, said:

Actually the Amx 50 120 was far better than the 50b due to "armor". If arty hits u in the 120 it doesnt pen. In the 50b always pen and you are as good as dead instantly. Needs some serious buffing this thing, 6round mag would compensate for the shitty armor or better pen and damage on the gun. And im wondering how the 50 120 can be lighter than the 50b with less armor....

The armor (weight) is focused on the frontal plate of the hull. More firepower on the AMX B isn't going to be an option. 6 round magazine would just apeshat tanks, having a total dmg of 2400 or more is enough to take out any tank except Maus.
What I suggest is moving the frontal strong armor to the turret where it's actually usefull, something similar to T30, or buff the side and rear armor to avoid the nasty arty weakness.
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rocky47's Photo rocky47 04 Mar 2012

yeah i dont like it either... maneuver ability is really bad...  :huh:
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RokRoland's Photo RokRoland 05 Mar 2012

View PostKawashiro, on 03 March 2012 - 10:25 PM, said:

But the side armor on the hull and turret are beyond horrid, at only 30mm! That means, if you take ANY arty fire that's not directed on your front, you're going to take over 1500 dmg! A T92 will instashoot you! A GW Panther will rip over 50% of your hp! You really have to negate that as much as possible, and that's why you want your hull armor facing the enemy arty, to at least try to have a chance of negating the penetrating HE damage.
The difference is very noticeable, I take around 750 dmg from a direct T92 shot to the front, but if it just splashes on my side, I take a whopping 2000.

OK, I admit I don't have 50B but I've managed all the way to T92 and I can tell you arty mechanics don't work like that.

Thing is, non-penetrating or splashing HE can at most cause 50% of shell damage, include 25% random factor. T92 has 2250 base damage HE shells, this means a non-penetration will usually cause 1125 damage if it hits close and you have no armor, and at most it can cause 1406 damage.

If you've been hit for 2k damage, it means you have suffered a direct hit and been penetrated with HE. Or, that you suffered hits from several arties simultaneously.

I will agree that 50Bs are my prime targets of choice in pretty much any tank, but especially when playing arty. It's a glass cannon and you bet I will try to break it if presented the chance.
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Kam7r's Photo Kam7r 05 Mar 2012

play it like a T30 imo
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anazuke's Photo anazuke 05 Mar 2012

View PostKam7r, on 05 March 2012 - 11:08 AM, said:

play it like a T30 imo

If you are planning on posting to threads, at least try to make it constructive.

You can't play this tank as T30, it doesn't have the turret armor or the gun depression of T30. T30 relies on hull down positions and massive alpha-damage.
Unlike T30 what you can camp, fire once and retreat to safety, 50B needs to fire three times fully exposed with the shit armor. Honestly, when i play Prokhorovka i have no idea what to do, go village? Get shot to minsmeat by arty and meds on hill. Go to bushroad? Shoot once and you are as good as dead to the fire coming from opposite side, plus the retards who think you are spearhead. Go mid? Get shot by everyhing. Go hill? Again arty just derps you down. If you camp at base friendlies just call you noob and suicide in like idiots. All in all when i wrote this i think the worst problem with this tank is friendlies, it's not made to fight public matches, platoon goes just and just, CW is the place for this tank where you can expect at least decent teamwork.
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RokRoland's Photo RokRoland 06 Mar 2012

View Postanazuke, on 05 March 2012 - 03:44 PM, said:

Honestly, when i play Prokhorovka i have no idea what to do

It's an issue of Prokhorovka - I don't think this issue is limited to 50B. Of course it depends on the lineup, but in presence of big arty you're pretty much screwed even with the Maus, unless you have platoon buddies with you. Trundle on the road? Get penetrated on front weakspot, tracked, and artied by O704 et al that are waiting for you. Go to village? Well, hopefully you will make it before getting spotted and artied for half HP. Even thinking about the hill is a big LOL. And going to middle with that brick is just stupid.

But the difference there is, with Maus you should survive a few barrages, hopefully teammates would take advantage of that time, but usually they don't, and they all just sat back camping, letting arty reload. Either way the role there is a punching bag diversion most of the time :)

Even Campinovka is more fun on tier 10 tanks :P

But I digress, I can totally see the hardships AMX50B drivers face as random people expect them to take the lead too.
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Szlejer's Photo Szlejer 07 Mar 2012

Honestly, out of my frenchies I'm enjoying the 50B most.
Pretty agile, reasonably accurate, looks cool, has some frontal armor, packs a punch, and can take a few.
Very good CW tank.
Randoms - unplatooned, as top tank - are a different matter.  :lol:
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NatteFrost's Photo NatteFrost 09 Mar 2012

Q: for thouse of you who have 50B, does it have any use in CW? or is it just as unimportant as T30 heavy?
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