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Stealth indicator


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psycojohno #1 Posted 21 February 2012 - 03:35 AM

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Hi all
  Would it be possible in future
updates to include a stealth meter.
So you know if you have been seen
red colour indicator for stop keep
still they can not see you.
Changing to maybe amber for they
are close to detecting you. Then
maybe Green for go go go GET OUT
OF THERE THEY
CAN SEE YOU.
Just a thought.

Nixouf #2 Posted 21 February 2012 - 05:32 AM

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good idea but you should post that into the suggestions forum ;)

ITFHunter #3 Posted 21 February 2012 - 07:22 AM

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there will be a crew skill on your commander which has that "function". So no build in function, u have to train your commander

OldIronsides #4 Posted 21 February 2012 - 07:25 AM

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Will be added as one of the new commander's skills with the next (?) update.

Personally I think that introducing a stealth indicator isn't a good thing. It would make hiding far too easy. It's an important point to learn if you want to master WoT, I see no reason to ease this up.

saml6131 #5 Posted 21 February 2012 - 08:55 AM

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In Patch 0.7.2, there are to be around 20 new skills for your crew to learn. One of them is pretty much what you are asking for. I doubt that it will be a colour coded icon in the corner. I think that it will be more like your crew will just shout "We've been spotted!", "I think they saw us!" and other things similar to that. Should come in handy when it is released. I hate spotting in my Chaffee only to get a faceful of lead without even knowing it.

Limbids #6 Posted 21 February 2012 - 09:21 AM

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View Postsaml6131, on 21 February 2012 - 08:55 AM, said:

In Patch 0.7.2, there are to be around 20 new skills for your crew to learn. One of them is pretty much what you are asking for. I doubt that it will be a colour coded icon in the corner. I think that it will be more like your crew will just shout "We've been spotted!", "I think they saw us!" and other things similar to that. Should come in handy when it is released. I hate spotting in my Chaffee only to get a faceful of lead without even knowing it.

I think it will be more like "We're screwed now!" and "Run, Forrest, run" ;)

DriveBy #7 Posted 21 February 2012 - 09:31 AM

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View PostOldIronsides, on 21 February 2012 - 07:25 AM, said:

Will be added as one of the new commander's skills with the next (?) update.

Personally I think that introducing a stealth indicator isn't a good thing. It would make hiding far too easy. It's an important point to learn if you want to master WoT, I see no reason to ease this up.
You are right but on the other hand I've seen a rumor that there will be skill that extends the time of detection (5-10 seconds longer), so detection indicator should be useful in that case.


Stokkolm #8 Posted 21 February 2012 - 09:32 AM

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View PostOldIronsides, on 21 February 2012 - 07:25 AM, said:

It's an important point to learn if you want to master WoT, I see no reason to ease this up.
So if you are good enough a red marker will appear on the screen telling you've been detected? Great to know. I'll spend not a second more on this forums, i'm back in WoT to master this ability.

OldIronsides #9 Posted 21 February 2012 - 09:40 AM

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View PostStokkolm, on 21 February 2012 - 09:32 AM, said:

So if you are good enough a red marker will appear on the screen telling you've been detected? Great to know.

Huh?
With some experience you know when it is very probable that you are detected or where and how to position yourself to minimize the risk of getting detected early. And this is a very valuable learning process, imho. So I think they shouldn't shortcut it.




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