Damage Panel 1.3.4 int (8.5) centered and...
locastan
23 Feb 2012
Hi,
I once again stumbled in the russian forums over a nice mod ( Stl1te Custom Damage Panel) and decided to translate it into english for you:
Version 1:

Version 2 (same as above but with centered module and crew damage icons and healthbar to better suit widescreen monitors):

A new cool feature with 8.2 release for all versions is the added module repair timer lets you know your time to repair on the exact second.
Example for Vanilla panel:

Get it here: (ad.fly links to pay for Mediafire Pro)
Version 1:
>>Download version 1<<
Version 2: (autocentered crew and modules, finally as universal Version for all Resolutions.
)
>>Download version 2<<
Version 3: (as version 2, only with HP bar left in the panel)
>>Download version 3<<
Changes of 8.5 release:
- No changes necessary. Just folder structure change.
Options for configuring (edit CDPData.xml):
Have fun as always.
Updated to 8.5!
Edited by locastan, 24 April 2013 - 12:11 PM.
I once again stumbled in the russian forums over a nice mod ( Stl1te Custom Damage Panel) and decided to translate it into english for you:
Version 1:

Version 2 (same as above but with centered module and crew damage icons and healthbar to better suit widescreen monitors):

A new cool feature with 8.2 release for all versions is the added module repair timer lets you know your time to repair on the exact second.
Example for Vanilla panel:

Get it here: (ad.fly links to pay for Mediafire Pro)
Version 1:
>>Download version 1<<
Version 2: (autocentered crew and modules, finally as universal Version for all Resolutions.
>>Download version 2<<
Version 3: (as version 2, only with HP bar left in the panel)
>>Download version 3<<
Changes of 8.5 release:
- No changes necessary. Just folder structure change.
Options for configuring (edit CDPData.xml):
Spoiler
Have fun as always.
Updated to 8.5!
Edited by locastan, 24 April 2013 - 12:11 PM.
Karpatia
24 Feb 2012
Very good thank you. Face this battle his opinion, could someone possibly edit panel? Sorry for bad English
http://drongo-lab.ru.../24881#comments
http://drongo-lab.ru.../24881#comments
locastan
24 Feb 2012
Karpatia, on 24 February 2012 - 11:01 AM, said:
Very good thank you. Face this battle his opinion, could someone possibly edit panel? Sorry for bad English
http://drongo-lab.ru.../24881#comments
http://drongo-lab.ru.../24881#comments
What do you want to have done with that? There is nothing to translate there as far a I saw, you can just use that mod if you like it.
guguloi
24 Feb 2012
I guess that he wants damage panel (with damage taken) applied to that fancy panel.
In fact I think I want it too.
In fact I think I want it too.
FatigueGalaxy
24 Feb 2012
guguloi, on 24 February 2012 - 11:52 AM, said:
I guess that he wants damage panel (with damage taken) applied to that fancy panel.
In fact I think I want it too.
In fact I think I want it too.
Anyway, +1 for locastan, I finally have english description for TL.txt I knew what most commands are for but not all. Thanks!
locastan
24 Feb 2012
FatigueGalaxy, on 24 February 2012 - 12:01 PM, said:
Me too. I was about to start topic with request for somebody to add damage log to that GUI.
Anyway, +1 for locastan, I finally have english description for TL.txt I knew what most commands are for but not all. Thanks!
Anyway, +1 for locastan, I finally have english description for TL.txt I knew what most commands are for but not all. Thanks!
Sorry, but that is a bit beyond my current skills.
ShadyDave
13 Mar 2012
Just to confirm this should be placed in:
World of Tanks - res_mods - 0.7.1.1 - gui - flash?
It doesn't appear to work with that file pathway, so if someone could throw bricks at my head until I realise which part I've missed it would be appreciated
World of Tanks - res_mods - 0.7.1.1 - gui - flash?
It doesn't appear to work with that file pathway, so if someone could throw bricks at my head until I realise which part I've missed it would be appreciated
locastan
13 Mar 2012
ShadyDave, on 13 March 2012 - 04:38 PM, said:
Just to confirm this should be placed in:
World of Tanks - res_mods - 0.7.1.1 - gui - flash?
It doesn't appear to work with that file pathway, so if someone could throw bricks at my head until I realise which part I've missed it would be appreciated
World of Tanks - res_mods - 0.7.1.1 - gui - flash?
It doesn't appear to work with that file pathway, so if someone could throw bricks at my head until I realise which part I've missed it would be appreciated
Yes. Copy DamagePanel.swf, TankIndicator.swf and TL.txt into the folder structure you just described.
Alternatively: The file contains the complete folder structure you need. Just copy the "res_mods" folder of the mod into your world of tanks folder or use generic mod enabler (JSGME) to do it for you.
EDIT: Maybe it did work for you, but the change is subtle as long as you do not get hurt or lit on fire. The transparent damage panel is the only thing noticeable as the game starts.
Metalheart
13 Mar 2012
Another must have mod for me. Glad to see its updated. +1 from me again.
Lumba
14 Mar 2012
i have problem with it after 7.1.1 it shows hp/hp lost/hp in % but doenst show how mutch dmg ive taken from evry shot like before
locastan
15 Mar 2012
Lumba, on 14 March 2012 - 08:36 PM, said:
i have problem with it after 7.1.1 it shows hp/hp lost/hp in % but doenst show how mutch dmg ive taken from evry shot like before
So there is no grey text next to the panel as shown in my screenshot?
Check your TL.txt settings, specially the showLog parameter if it is set to 0 put a 1 in.
Lumba
15 Mar 2012
locastan, on 15 March 2012 - 09:33 AM, said:
So there is no grey text next to the panel as shown in my screenshot?
Check your TL.txt settings, specially the showLog parameter if it is set to 0 put a 1 in.
Check your TL.txt settings, specially the showLog parameter if it is set to 0 put a 1 in.
<showLog>1</showLog>
it was set to 1 still doesnt work. it worked before 7.1.1
edit: solved i reinstaled all my mods and it now works
Metalheart
30 Mar 2012
locastan
31 Mar 2012
Metalheart, on 30 March 2012 - 04:42 PM, said:
There's no need for it. Works perfectly fine in 0.7.2.
This. I will update the archive with the 0.7.2 folder structure but if you do not want to wait, you can just rename the 0.7.1.1 to 0.7.2 in res_mods of the mod yourself.
I have to get outside for work while the weather is holding atm. Will update my mods this evening.
BombsAway
31 Mar 2012
Lumba
31 Mar 2012
locastan, on 31 March 2012 - 09:35 AM, said:
This. I will update the archive with the 0.7.2 folder structure but if you do not want to wait, you can just rename the 0.7.1.1 to 0.7.2 in res_mods of the mod yourself.
I have to get outside for work while the weather is holding atm. Will update my mods this evening.
I have to get outside for work while the weather is holding atm. Will update my mods this evening.


