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Questions and Answers #12


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Community #1 Posted 22 March 2012 - 11:36 AM

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here you can find all the answers to your questions.

Full news text


Hi All,

Please don't forget that you can post your new questions to devs here: http://forum.worldof...98313-ask-devs/

The Wargaming Community Team

95tonne #2 Posted 22 March 2012 - 11:46 AM

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Errmmmm.... Nothing special i wanted to know. I just want to know why did the devs shrink the is7, when wikipedia says that it was one of the largest soviet concepts and that it was not made because of it's size.

And is the 7.2 the next 7.0? Will there be a fourth test?

When will 7.2 come out (eta)?

lexlutor #3 Posted 22 March 2012 - 11:54 AM

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Dear developers,
would you kind and implement an invisible barrier on Himmelsdorf map, to stop the heavies to go to the hill?

It would be wonderful, if the team top tanks can't go to hillcamp and loose the match.

justa few example - all was top tank in the team and go to hill:

- tiger
- tiger p
- kv
- e100 platoon
- vk4502b
- pzkpfw38h735

etc,etc..

HrD #4 Posted 22 March 2012 - 11:56 AM

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I am glad you're confirming the presence of a future hardcore mode and the addition of T10 mediums and TDs (I just hope you wouldn't make the Stug E100 a T10 TD right away -if you do- as I've grinded the XP for it on my Ferdinand) :Smile_honoring:

AngryBanana #5 Posted 22 March 2012 - 12:07 PM

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The hardcore mode sounds very interesting, I would love to have such a mode.
Wouldn't arty become very overpowered, when all you have to do is knock out all crew? If I get hit by arty its usually the death for at least one but often more crew members

MacMasters #6 Posted 22 March 2012 - 12:10 PM

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Ah, a new episode of "Answers nobody needs to questions nobody asked." ... or ... "Fairy tales."  :rolleyes:

Anybody recognized THIS:

-"For the time being, even if we remove over target markers and vehicle highlighting, there will still be a chance for cheating."-

Ahem, I thought cheating should be impossible because it is a server-based game, nobody has ever hacked the gamecode, yaddayaddayadda ... ?  :blink:

guguloi #7 Posted 22 March 2012 - 12:15 PM

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Q: Are you going to change the crew skill advancement process?
A: No, we are not going to change it.

Good luck with fourth skill in this life and with fifth in Heaven. :D


And the icing on the cake
Q: Are you going to add more crew skills than announced so far?
A: Yes, we will. The list of new crew skills will be updated, but not quite soon actually.



What bothers me are those two:
Q: Are you going to add new equipment or consumables purchasable either with gold or credits?
A: Yes, we do have plans for new equipment, for example, we are thinking of adding high-angle spaced armor.



Of course, gold for improved armor.


Q: Will you ever reveal how much the crew skill actually influences the tank performance?
A: We will not disclose these numbers.



Nothing to say here. It's plain stupid so no comment from me.

sharky91 #8 Posted 22 March 2012 - 12:18 PM

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Quote

here you can find all the answers to your questions.

Excuse me, OUR questions???

I wonder where those questions come from?

Certainly NOT from the EU community...Why do you even bother post them here?

A question about the KV-220???? This clearly shows those are questions from the RU server...(Oh yes, you will say: There are KV-220's on the EU server! Yes? 2 or 3??)

I'd like to see the questions WE asked...the EU community...answered.

Thank you for your consideration.

Eraser_SK #9 Posted 22 March 2012 - 12:29 PM

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View Postsharky91, on 22 March 2012 - 12:18 PM, said:

Excuse me, OUR questions???

I wonder where those questions come from?

Certainly NOT from the EU community...Why do you even bother post them here?

A question about the KV-220???? This clearly shows those are questions from the RU server...(Oh yes, you will say: There are KV-220's on the EU server! Yes? 2 or 3??)

I'd like to see the questions WE ask...the EU community...

On RU server is not problem buy it M4A2E4 ( cbt gift tank for EU server ), but on EU server is not possible to buy KV-220 (cbt gift tank for RU server ). Russian player ask, we reply and EU players shut up with your stupid questions about MM and patch 0.7.2. Thanx, WG.

Oh, and thanx for - . Maybe is from KV-220 owner.

Phooca #10 Posted 22 March 2012 - 12:33 PM

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View PostMacMasters, on 22 March 2012 - 12:10 PM, said:

Ah, a new episode of "Answers nobody needs to questions nobody asked." ... or ... "Fairy tales."  :rolleyes:

Anybody recognized THIS:

-"For the time being, even if we remove over target markers and vehicle highlighting, there will still be a chance for cheating."-

Ahem, I thought cheating should be impossible because it is a server-based game, nobody has ever hacked the gamecode, yaddayaddayadda ... ?  :blink:


The cheating would be to remove all bushes and trees then tanks wouldnt be able to hide , at the moment theres plenty of brush groups that hide the tank leaving only the red outline

fattoler #11 Posted 22 March 2012 - 12:34 PM

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So... The only British Tanks we'll see this year will be on a tree right?

blacklupos #12 Posted 22 March 2012 - 12:40 PM

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You know WG, you have many plans...

Kusteeh #13 Posted 22 March 2012 - 12:46 PM

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Do you plan to change ammo prices in some cases?? eg: T54

markiz #14 Posted 22 March 2012 - 12:48 PM

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Quote

Are you going to change the crew skill advancement process?  

    No, we are not going to change it.

I hate when during research a first percentage point costs 100 experience points, and the last one costs 10 thousand! Percentage points should be percentage points. Intervals between 50-75 and 75-100 should be the same. And as far as the new skills are concerned, are you going to decrease the amount of experience required for each percentage point of a crew skill?

    No, we do not plan to decrease that amount.

Somebody did a quick calculation about that. The conclusion is - new skills are pointless.
Since repairs and/or camo are the first ones you should get anyway, maybe 2 or 3 of new skills are as worthy for some tanks. That leaves 3rd spot open for something new and it takes as near as it makes no difference 1500-2000 battles to max out third skill, depending on played tank, player skill and premium usage.

To max out one crew a whopping 11000 to 15000 battles, something like that. So to sum it up, the way it is now, all news skills are available only to maniacs who spend 10-12 hours a day, everyday playing WoT and even they will have to grind for a year to get them (on just one crew). Also for those few with more money than brains, which will be happily switching between the skills for gold now and then.

Good thing that at least most of new skills/perks are not much interesting, so it's not like we're missing out something important.

CZ1Thor #15 Posted 22 March 2012 - 12:54 PM

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Quote

Are you going to add new equipment or consumables purchasable either with gold or credits?

Yes, we do have plans for new equipment, for example, we are thinking of adding high-angle spaced armor.

So i can make my magic IS-4 armor even more magical...what a wonderful news!! *sarcasm working as intended*

kittykittybangbang #16 Posted 22 March 2012 - 12:55 PM

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View PostEraser_SK, on 22 March 2012 - 12:29 PM, said:

On RU server is not problem buy it M4A2E4 ( cbt gift tank for EU server ), but on EU server is not possible to buy KV-220 (cbt gift tank for RU server ). Russian player ask, we reply and EU players shut up with your stupid questions about MM and patch 0.7.2.

*insult removed*

Dear user please no insults and please avoid personal attacks.

As per the rules:

Spoiler                     
Hunter1911

Wriothesley #17 Posted 22 March 2012 - 01:00 PM

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View Postmarkiz, on 22 March 2012 - 12:48 PM, said:

Somebody did a quick calculation about that. The conclusion is - new skills are pointless.
Since repairs and/or camo are the first ones you should get anyway, maybe 2 or 3 of new skills are as worthy for some tanks. That leaves 3rd spot open for something new and it takes as near as it makes no difference 1500-2000 battles to max out third skill, depending on played tank, player skill and premium usage.

To max out one crew a whopping 11000 to 15000 battles, something like that. So to sum it up, the way it is now, all news skills are available only to maniacs who spend 10-12 hours a day, everyday playing WoT and even they will have to grind for a year to get them (on just one crew). Also for those few with more money than brains, which will be happily switching between the skills for gold now and then.

Good thing that at least most of new skills/perks are not much interesting, so it's not like we're missing out something important.
And then Wg will notice that, and will add gold-traning new perk...

Esourze #18 Posted 22 March 2012 - 01:03 PM

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SIgh not a single answer worth remeberring except the fact that WG devs are thinking on how to make more money...

ijazrazik #19 Posted 22 March 2012 - 01:03 PM

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Will you ever reveal how much the crew skill actually influences the tank performance?
  • We will not disclose these numbers.



This is BSWG


coldarchon #20 Posted 22 March 2012 - 01:03 PM

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I still have no answer if the Russian scouts will get a radio operator instead of a loader because of the new skills that improve sight or the last call.

http://forum.worldof...07#entry1560207




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