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XVM / Player Ratings Mod

how to install english&german XVM

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Poll: XVM mod (3380 members have cast votes)

Do you think that the XVM mod is useful?

  1. Yes, its great! (2749 votes [81.33%])

    Percentage of vote: 81.33%

  2. No, i think its useless. (631 votes [18.67%])

    Percentage of vote: 18.67%

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fenside #881 Posted 29 September 2012 - 04:50 PM

    Lance-corporal

  • Clan Commander
  • 43152 battles
  • 75
  • [-RRC-] -RRC-
  • Member since:
    10-21-2011
you need to download the new version, 3.0.1, as the old one will no longer work.

Patsavouris #882 Posted 30 September 2012 - 07:25 AM

    Junior Sergeant

  • Player
  • 11555 battles
  • 140
  • [EL1TE] EL1TE
  • Member since:
    07-27-2011
Do we get tank stats for each player in new version?

RaideRamBo #883 Posted 01 October 2012 - 09:41 PM

    Lance-corporal

  • Player
  • 2455 battles
  • 41
  • Member since:
    06-08-2012
I am Officialy Done with XVM lol.

Tatsuya_Egawa #884 Posted 02 October 2012 - 12:19 PM

    First Sergeant

  • Player
  • 16937 battles
  • 2,161
  • Member since:
    04-08-2012
I used it a time, but than i got tired of seeing players with 10k+- battles and the point that they cant play , still with that many battles. To see poor t10 players or poor t8 arti players in xvm makes you sick of playing this game. Now they gave us the dmg count at the end of the match , and i see that iam mostly top with max dmg and the rest .... nvm :Smile_mellow:
Btw i wish they have add an after match chat so you can discuss their fails :Smile_veryhappy:

Fjutsha #885 Posted 02 October 2012 - 12:36 PM

    Senior Sergeant

  • Player
  • 14210 battles
  • 849
  • [C1DFL] C1DFL
  • Member since:
    08-04-2011

View PostTatsuya_Egawa, on 02 October 2012 - 12:19 PM, said:

I used it a time, but than i got tired of seeing players with 10k+- battles and the point that they cant play , still with that many battles. To see poor t10 players or poor t8 arti players in xvm makes you sick of playing this game.

Funny that my impression is just the opposite...

Since I use XVM I got a lot more chilled about other players. Before using the XVM-Mod I assumed I was a medicore player and expected others to be at about the same level. While this is true for some battles I often am among the top three players in the match with regard to the efficiency.

This feedback helped me a lot to lower my expectations towards the less experienced players and therefore I am a lot less frustrated when some 650 eff guys horribly die after failing big time loosing their flank... Sometimes I even decide to go with the less experienced players to spot for them or motivate them to push if necessary...

Arkhell #886 Posted 02 October 2012 - 01:10 PM

    First Sergeant

  • Beta Tester
  • 10637 battles
  • 9,058
  • Member since:
    09-20-2010
Still on the fence with this mod.

on the one end i would like to see what my averagage chance to win this match is and what i'm up against.

on the other end i really do not want to see what sort of braindead tards are on my team this time.

PitJet #887 Posted 02 October 2012 - 03:46 PM

    Junior Sergeant

  • Player
  • 17020 battles
  • 245
  • [CR_] CR_
  • Member since:
    01-27-2012
Whats diffrence betwen xvm light and full? i had full, and now when there was 3.0.2 update i puted lite and i  dont see any diffrence...so can any1 tell me?

EemeIi #888 Posted 03 October 2012 - 06:57 AM

    Senior Sergeant

  • Player
  • 12405 battles
  • 545
  • Member since:
    08-15-2011
I guess you need full to get stats too.

guguloi #889 Posted 03 October 2012 - 07:52 AM

    Heart Smasher

  • Player
  • 40897 battles
  • 2,223
  • Member since:
    02-02-2011
"showChances": true,		  // true – Enable display of "chance to win" (only with XVM-full)
// Dynamic color for effectiveness (only with XWM-full)
// Dynamic color for victory percentage (only with XWM-full)
// Dynamic color for the number of thousands of battles ("kilo-battles") (only with XWM-full)
// Dynamic color for the number of battles for current tank (only with XWM-full)
// Dynamic transparency for effectiveness (only with XWM-full)
// Dynamic transparency for victory percentage (only with XWM-full)
// Dynamic transparency for the number of thousands of battles ("kilo-battles") (only with XWM-full)
As you see there are some differences. :)

Edited by guguloi, 03 October 2012 - 07:52 AM.


Soulfarmer #890 Posted 03 October 2012 - 04:43 PM

    Lance-corporal

  • Player
  • 9522 battles
  • 26
  • Member since:
    04-27-2012
I have tried to read everything there is to read about XMV and people's opinions about that, and coming to the forums this late, it is not possible :) .

On the other hand, I am very curious how I rank against others on a map, but I guess I either get too intimidated or too sure about myself. I think that I try to start every match giving the best I can, no matter what ER's there are against me. Maybe, just maybe I'd like to see only the ER and not the number of games played. If there is someone with 10k or more, I might think there's someone I don't want to go up against, but then again, everybody has bad days, so I just might take a shot at it (pun intended)

I do know that I don't like the idea of building your strategy based on the info XVM gives, because not everybody uses that. It imbalances situations a bit, I think. Either everybody should see the info or nobody. Just go for the best performance you can give and that's it. Maybe if this was more like eSports, then I guess XMV would be mandatory for every participant, but now? Teamplay is non-existent as it is, few XVM users stand out, either appearing overly better than rest of the team or actually being much better.

At first I started to keep an eye on my W/R, but now I mainly concentrate on my avg/exp. It is on the rise so I guess I am getting better at this game. For me, the stats are there just for that, letting me know I am doing better than I was doing the day before.

I hope I just didn't repeat stuff that's been already said, if that would be the case, my post seems kinda pointless.

Molotof_75 #891 Posted 07 October 2012 - 01:21 PM

    Junior Sergeant

  • Player
  • 20004 battles
  • 192
  • [DRAGO] DRAGO
  • Member since:
    07-20-2012
Can somebody tell me why since i install the XVM mod 3.0.4 i dont have anymore the vehicle tier on top !!
i checked and uncheked the marker option and nothing happends...
please if you know how to help, i ll appreciate it :
thanx

PH3N0M3NAL #892 Posted 11 October 2012 - 11:20 AM

    First Sergeant

  • Player
  • 20375 battles
  • 1,156
  • [OMNI] OMNI
  • Member since:
    04-08-2011
The v3.0.4 is still an alpha test version. So it isnt finished. You should install v3.0.3 until v3.0.4 is finished.

guguloi #893 Posted 11 October 2012 - 11:26 AM

    Heart Smasher

  • Player
  • 40897 battles
  • 2,223
  • Member since:
    02-02-2011
3.0.4alpha8 is fine with my 3.0.3 config (of course changed with new parameters).
But TBH I don't like the new rainbow floating damage.

XriZinger #894 Posted 12 October 2012 - 08:35 AM

    Lance-corporal

  • Player
  • 17722 battles
  • 19
  • Member since:
    12-02-2011
Hello Fellows,
i've gotta question for the new Battle scores u seen after every battle. If you go to Team scores you find a shield, underneath this you got for example 90%.... So my question is, does it mean your efficency during eath battle?

PH3N0M3NAL #895 Posted 12 October 2012 - 11:28 AM

    First Sergeant

  • Player
  • 20375 battles
  • 1,156
  • [OMNI] OMNI
  • Member since:
    04-08-2011
Lol^^ No, thats the players health at the end of the battle.

RaGe_Gregor #896 Posted 16 October 2012 - 10:36 PM

    Junior Sergeant

  • Beta Tester
  • 14761 battles
  • 155
  • Member since:
    10-17-2010
I have problem with installing this mod. After i install it and i start  xvm.stat , my windows crash and it shows blue page saying something that is preventing from damaging the system ets  and something about bad_pool_header

Also sometimes it just stops and freez totally. I have instaled net.fx 4 and dokan 0.6.0

any idea?

La_Daga #897 Posted 19 October 2012 - 08:06 AM

    Sergeant

  • Player
  • 25346 battles
  • 484
  • [YARLY] YARLY
  • Member since:
    09-12-2012

View PostTatsuya_Egawa, on 02 October 2012 - 12:19 PM, said:


Btw i wish they have add an after match chat so you can discuss their fails :Smile_veryhappy:

That is what I miss most. It would be a serious way to get feedback on all my faults as I am relatively new to the game.

TB_Schrotti #898 Posted 31 October 2012 - 08:17 PM

    Private

  • Beta Tester
  • 51846 battles
  • 8
  • [_TB_] _TB_
  • Member since:
    08-10-2010
Hallo,
i read not all, any chance to get back the win ratio % by begin of the game?

regards
Peter

Cokrat #899 Posted 31 October 2012 - 08:26 PM

    Junior Sergeant

  • Player
  • 16379 battles
  • 235
  • [RG] RG
  • Member since:
    03-17-2012

View PostTB_Schrotti, on 31 October 2012 - 08:17 PM, said:

Hallo,
i read not all, any chance to get back the win ratio % by begin of the game?

regards
Peter
Use a custom config which has it enabled or enable it yourself in your own config.
Change:
battleLoading "showChances": true
statisticForm "showChances": true


config file should be called XVM.xvmconf.

trispect #900 Posted 31 October 2012 - 08:29 PM

    First Sergeant

  • Beta Tester
  • 20370 battles
  • 1,461
  • [RSOP] RSOP
  • Member since:
    01-16-2011
I wonder why it doesn't show me that damage log. I have the default xvm.xvmconf and it says "enabled - true" on that part.

EDIT: Is that log position fixed? I have 2560x1440 resolution

Edited by trispect, 01 November 2012 - 04:18 PM.